Beginning Core Graphics
May 2 2016 · Video Course (1 hr, 11 mins) · Intermediate
Learn the basics of Core Graphics drawing in this beginning series. You’ll learn how to draw shapes and colors, how to draw scalable paths and also how to use PaintCode.
Version
- Swift 2, iOS 9, Xcode 7


Find out what's covered in our Beginning Core Graphics video tutorial series.
Getting Started
11:48In this Core Graphics video tutorial you'll get started drawing inside your views with paths.
Paths
13:20Learn more about paths: how to use them as clipping areas and how to use them to outline CAShapeLayers. Then learn the difference between points and pixels.
Contexts 1
12:55In this Core Graphics video tutorial series you'll learn about drawing contexts and saving context state.
Contexts 2
10:52Learn about the older style of Core Graphics drawing and also how to replace the icon images with the icon paths.
PaintCode
14:54Learn about PaintCode 2. We’ll draw an icon in PaintCode 2 and also use expressions to dynamically control the icon's color.
Conclusion
3:13Reflect on what you’ve learned in our Beginning Core Graphics video tutorial series and see what’s coming up in the intermediate series.
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