Review what you learned in this series and find out where you should look next as you continue to explore Unity.
RW Team Member
Brian is not only an iOS developer and fiction writer, he also holds the honor being Razeware‘s first fulltime employee.
Brian joins Razeware with experience from companies such as ESPN’s online fantasy team and Disney’s Internet Group. When not writing or coding, Brian enjoys story driven first person shooters, reading some great books, and produces his own Minecraft Let's Play video series on YouTube.
Learn how to work with sound in Unity through the use of audio sources and audio listeners.
Learn how to animate things in Unity and how to manage those animation clips using the animator.
Learn how to create new scripts in Unity and use them to bring your game to life.
Learn about how to customize your GameObject’s behavior through the use of components and save it as a Prefab so it can be used multiple times in your game.
Learn about Unity’s user interface: find out about its various views and how to customize them.
Find out what’s covered in our Unity Basics video tutorial series!
Get a quick review of what you’ve learned going through this Intermediate Swift video tutorial series and a final challenge to test your new skills.
Learn about operator overloading and custom operators so you can change how existing operators work in certain situations and create operators of your own.
Learn about memory management in Swift which uses Automatic Reference Counting, and when you need to provide more information to help ARC do its job.