In this tutorial, you’ll have a brief overview of the Unity’s rather extensive API.
RW Team Member
Brian is not only an iOS developer and fiction writer, he also holds the honor being Razeware‘s first fulltime employee.
Brian joins Razeware with experience from companies such as ESPN’s online fantasy team and Disney’s Internet Group. When not writing or coding, Brian enjoys story driven first person shooters, reading some great books, and produces his own Minecraft Let's Play video series on YouTube.
Learn how to create new scripts and attach them to objects and how to create custom events in Unity.
Learn about scripting inside of Unity.
Learn about the various components of Unity’s physics engine and how to incorporate them into your game.
Learn how to create materials to give your objects color, texture, or a reflective look.
Learn how to use layers and tags in your Unity scene.
Learn about GameObjects, the building blocks of your Unity game, and how to convert them to a prefab to maximize their reuse.
Learn how to use the scene and game views in Unity.
Learn how to manage the Unity interface to best work with your workflow.
Learn about the game creation tool, Unity.