Learn about protocol extensions, a new feature in Swift 2 that will make you rethink how you design your code.
RW Team Member
Brian is not only an iOS developer and fiction writer, he also holds the honor being Razeware‘s first fulltime employee.
Brian joins Razeware with experience from companies such as ESPN’s online fantasy team and Disney’s Internet Group. When not writing or coding, Brian enjoys story driven first person shooters, reading some great books, and produces his own Minecraft Let's Play video series on YouTube.
Learn about option sets, a new feature of Swift 2 that makes working with bitmasks incredibly easy.
Review what you learned in our Unity 3D Basics series and get your final challenge!
Learn about some of the lighting components you have available to you in Unity.
Learn about Unity’s 3D physics engine and how to create collisions in your game.
Learn how to animate models in Unity to bring them to life in your game.
Learn about the types of models you can import into Unity and how you can configure them.
Learn about materials in Unity so that you can give your game the visual look you desire.
Find out what’s covered in our Unity 3D Basics video tutorial series!
Review what you learned in this video tutorial series on Unity 2D games and get your final challenge!