Learn how to use layers and tags in your Unity scene.
RW Team Member
Brian is not only an iOS developer and fiction writer, he also holds the honor being Razeware‘s first fulltime employee.
Brian joins Razeware with experience from companies such as ESPN’s online fantasy team and Disney’s Internet Group. When not writing or coding, Brian enjoys story driven first person shooters, reading some great books, and produces his own Minecraft Let's Play video series on YouTube.
Learn about GameObjects, the building blocks of your Unity game, and how to convert them to a prefab to maximize their reuse.
Learn how to use the scene and game views in Unity.
Learn how to manage the Unity interface to best work with your workflow.
Learn about the game creation tool, Unity.
Learn about the NSFetchedResultsController in Core Data.
Learn about all the various parts of Core Data and how to integrate Core Data into your app.
Learn how to use FMBD APIs.
Learn how to use the create, read, update, and delete operations of SQLite.
Learn how to encode and decode JSON in you iOS apps.