Learn how to use the terrain system in Unity to create your game’s world.
RW Team Member
Brian is not only an iOS developer and fiction writer, he also holds the honor being Razeware‘s first fulltime employee.
Brian joins Razeware with experience from companies such as ESPN’s online fantasy team and Disney’s Internet Group. When not writing or coding, Brian enjoys story driven first person shooters, reading some great books, and produces his own Minecraft Let's Play video series on YouTube.
Learn how to use Unity’s sound API system.
Learn how to use lights in Unity and how to create cool effects with cookies.
Learn about Unity’s particle system.
Learn how to configure a 3D model to use animation, how to work with the animator, and how to use blend trees in Unity.
Learn how to animate an object using Unity’s built-in animation tools.
In this tutorial, you’ll have a brief overview of the Unity’s rather extensive API.
Learn how to create new scripts and attach them to objects and how to create custom events in Unity.
Learn about scripting inside of Unity.
Learn about the various components of Unity’s physics engine and how to incorporate them into your game.