Update 5/19/2013 Fully updated for Cocos2D 2.X. (original post by Ray Wenderlich, update by Ali Hafizji).
This is the second part of a tutorial series that shows you how to make a game like the popular Tiny Wings game by Andreas Illiger!
In the prerequisite for this tutorial series, I first covered how to create dynamic background textures for the game.
In the first part of the tutorial series, I covered how to create the dynamic hills that you need in the game.
In this second and final part of the series, you’ll finally get to the fun stuff – how to add the main character to the game, and use Box2D to simulate his movement!
As a reminder, this tutorial is based on a great demo project written by Sergey Tikhonov – so special thanks again to Sergey!
This tutorial assumes you are familiar with Cocos2D and Box2D. If you are new to Cocos2D or Box2D, you should check out some of the other Cocos2D and Box2D tutorials on this site first.
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