Learn how to work with image assets by size class from code by assembling a collection of UIImage objects into a UIImageAsset container.
Add the final touches to your iOS space game such as aiming, orbiting asteroids and collision detection with the help of trigonometry!
In this article, you’ll give an overview of some of the new shiny features in Unity 5.
Learn about trait collections and trait environments to detect the current size class from code and do some interesting things such as provide overrides.
Learn about trigonometry functions like sin, cos, and tan while you make a fun iOS space game!
Learn how to add texture to your 3D models in in this iOS 8 Metal Tutorial!
Learn how to work with fonts and images in Adaptive Layout.
Chat about the popular iOS newsletter iOS Dev Weekly with its curator Dave Verwer!
I’ve got another month of inspiring apps from the community to share with you! You guys never stop producing top notch apps, so I don’t plan to stop showcasing as many as I can. ;]
Check out the winners for our recent Swift Spring Fling giveaways – and get your discount on our new Swift books while you still can!
Learn how to work with views and their related constraints with size classes and how to install and uninstall views.
Dive even further into WatchKit with Swift as you learn more about tables, glances, and Handoff in this intermediate WatchKit tutorial.
Learn how to customize the position and size of your Adaptive Layout views by using interface builder to add/change constraints based on the size class.
Win a chance at a free ticket to the upcoming Swift Summit conference in London!
Dive deeper into WatchKit with tables, table rows, segues, background network requests, and Swift in this intermediate WatchKit Tutorial!