Your First Kotlin Android App: An App From Scratch

Aug 15 2023 · Kotlin 1.8.20, Android 13, Android Studio Flamingo | 2022.2.1

Part 2: Manage Data in Jetpack Compose

17. Challenge: Create a Custom Composable

Episode complete

Play next episode

Next
About this episode
Leave a rating/review
See forum comments
Cinema mode Mark complete Download course materials
Previous episode: 16. Work with Strings Next episode: 18. Solve Problems

Get immediate access to this and 4,000+ other videos and books.

Take your career further with a Kodeco Personal Plan. With unlimited access to over 40+ books and 4,000+ professional videos in a single subscription, it's simply the best investment you can make in your development career.

Learn more Already a subscriber? Sign in.

Heads up... You’re accessing parts of this content for free, with some sections shown as obfuscated text.

Heads up... You’re accessing parts of this content for free, with some sections shown as obfuscated text.

Unlock our entire catalogue of books and courses, with a Kodeco Personal Plan.

Unlock now

Now its time for your first challenge in this part.

import androidx.compose.runtime.Composable

@Composable
fun GamePrompt() {

}
@Composable
fun GamePrompt() {
  Text(stringResource(R.string.instruction_text))
  Text(
    stringResource(R.string.target_value_text),
    fontSize = 32.sp,
    fontWeight = FontWeight.Bold,
  )
}
Column(
  horizontalAlignment = Alignment.CenterHorizontally
)
@Composable
fun GamePrompt(modifier: Modifier = Modifier) { // New Code
  Column(
    horizontalAlignment = Alignment.CenterHorizontally,
    modifier = modifier // New Code
  ) {
    //...
  }
Text(
  stringResource(R.string.target_value_text),
  //...
  modifier = Modifier.padding(8.dp) // New Code
)