How to Make a Gesture-Driven To-Do List App Like Clear: Part 1/3

This is a post by Tutorial Team Member Colin Eberhardt, CTO of ShinobiControls, creators of playful and powerful iOS controls. Check out their app, ShinobiPlay. You can find Colin on Google+ and Twitter This three-part tutorial series will take you through the development of a simple to-do list application that is free from buttons, toggle […] By Colin Eberhardt.

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Where To Go From Here?

Here’s an example project containing all the source code from this part of the series.

What next? So far, the app only allows the user to mark items as complete or to delete them. There are clearly more gestures and features that need to be added in order to make this a fully useable application.

However, I am not too keen on the “stock” delete animation provided by UITableView. I’m sure this could be done in a slightly more eye-catching way.

Unfortunately, there is a limit to how much you can extend the UITableView, which is why part two of this series replaces this control with your own custom implementation. But since it's a fairly large topic, you'll have to wait for part two to find out all about it. :]

In the meantime, why not think about your own applications and how you can replace the existing controls with more interesting and natural gestures. Also, if you do use gestures, don’t forget to think about how to help your users discover them, and the possibility of using contextual cues.

And if you have any questions or comments about what you’ve done so far, be sure to let me know in the forums!


This is a post by Tutorial Team Member Colin Eberhardt, CTO of ShinobiControls, creators of playful and powerful iOS controls. Check out their app, ShinobiPlay.

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