Learn how to make a moddable game in Unity by utilizing streaming assets to dynamically load custom game assets at run-time.
RW Team Member
Mark works with his wife making gorgeous apps and games, she does design and illustration and he does the coding.
Currently they are working with InfoAktiv making educational games and tabletop interactive applications for museums and other heritage institutions using Unity.
When work is slow he is also cooking up a social iOS app with a company he co-founded with some friends.
Besides that he's trying hard to give his kids the same misspent youth he had in video games, loves going to the cinema, and dabbles in am-dram.
In this second part of the Introduction to Unity tutorial you’ll learn: “How to use the Project window to import and organize your assets”, “The difference between GameObjects and Prefabs”, “How physics work in Unity”, “How cameras work and which types of projections are available” and “The basics of Materials in Unity”.
Learn about the Unity Interface and how to create your first game in Unity with this Unity Tutorial for Beginners.
In this tutorial, you’ll learn how to create your own object pooler in Unity in a fun 2D shooter.