In this episode, you’ll learn about the ternary operator as well as be introduced to nullable types.
RW Team Member
Brian leads the Unity team at raywenderlich.com and also produces video tutorials on iOS, Unity, and various other topics.
Brian joins Razeware with experience from companies such as ESPN’s online fantasy team and Disney’s Internet Group. When not writing or coding, Brian enjoys story driven first person shooters, reading some great books, and he runs his own "Let's Play" channel on YouTube (vzombie.lol).
In this episode, you’ll learn how to make choices based on your data through the use of conditionals. Otherwise known as if statements.
In this episode, you’ll review what you’ve already learned and get an overview of the next few episodes which cover control flow.
Hear some great advice from indie Unity Dev Daniel Nascimento, who recently released his game Rocket Fist on Steam!
In this episode, you’ll learn about arrays and how to use them in C#.
In this episode, you’ll learn about some of the common C# operators and how to use them.
In this next episode, you’ll learn some of the various types available to you in C#.
Learn the basics of working with variables in C#. Also, you’ll learn how to expose the variables so you can update them in the Unity editor.
Review what you learned in our MapKit and Core Location video tutorial series.
In this first episode, you’ll create your first C# script and print a message to the console.