Tutorial Archive

This is an archive of tutorials that we are no longer supporting, but may still be useful for some folks. These are primarily Objective-C tutorials, since we are focusing primarily on Swift tutorials these days.

Note: If you’re interested in Swift tutorials, check out our Swift, iOS, OS X , or Sprite Kit sections. Enjoy!

Beginning Objective-C

Objective-C Cheat Sheet and Quick Reference Now Available!

Objective-C Cheat Sheet and Quick Reference Now Available!

You program apps for iOS in Objective-C. If you aren’t familiar with Objective-C or programming in general, start with the tutorials listed here!

Also, if you’re a beginner you should sign up for our monthly iOS newsletter – to thank you for signing up, we’ll give you a free copy of the 1st tutorial in the iOS Apprentice series! This is an epic-length tutorial for complete beginners that walks you through learning Objective-C and creating your first app, and it’s fully updated for iOS 6.

Here are some free tutorials based on your experience level:

For complete beginners to programming

Experienced programmers but new to Objective-C

Beginning iPhone Programming

iPhone programming is like a ladybug - fun and only a little scary!

iPhone programming is like a ladybug - fun and only a little scary!

Once you know the basics of Objective-C, you’re ready to move on to creating your own apps and start submitting them to the App Store. Check out these tutorials to learn how!

Crash Reporting

Learn how to debug and fix dreaded app crashes!

Learn how to debug and fix dreaded app crashes!

There are times in every developer’s life when your perfectly written app will suddenly and without any explanation crash! These tutorials teach you how to deal with crash messages and logs and what tools do you need in order to stay one step ahead of them.

Sprite Kit Tutorials

Learn about all the new APIs that came out in iOS 7!

Want some Sprite Kit Tutorials? We got you covered!

One of the most exciting new additions in iOS 7 is Apple’s brand new 2D game framework: Sprite Kit.

Sprite Kit makes it incredibly easy to make 2D games and comes with its own built in texture packer, particle designer, physics engine, action system, and much more. We have a bunch of tutorials covering this new game framework below!

If you like these tutorials, check out our book iOS Games By Tutorials, which includes tons of additional in-depth info and sample code!

iOS 7 Tutorials

Learn about all the new APIs that came out in iOS 7!

Want some iOS 7 Tutorials? We got you covered!

iOS 7 is another exciting OS update from Apple that introduces a lot of cool new stuff you’ll want to use in your apps, like UIKit Dynamics, Text Kit, and Custom View Controller Transitions. We have a bunch of tutorials covering these new APIs below!

If you like these tutorials, check out our book iOS 7 By Tutorials, which includes tons of additional in-depth info and sample code!

iOS 6 Tutorials

Learn about all the new APIs that came out in iOS 6!

Want some iOS 6 Tutorials? We got you covered!

iOS 6 is another exciting OS update from Apple that introduces a lot of cool new stuff you’ll want to use in your apps, like Auto Layout, Collection Views, and Passbook. We have a bunch of tutorials covering these new APIs below!

If you like these tutorials, check out our massive 1,500 page book iOS 6 By Tutorials, which includes tons of additional in-depth info and sample code!

iOS 5 Tutorials

Want some iOS 5 Tutorials?  We got you covered!

Want some iOS 5 Tutorials? We got you covered!

iOS 5 is one of the biggest updates to iOS so far. It has tons of cool new APIs and features you can use in your apps, from ARC to Storyboards to iCloud to GLKit to much more! We wrote a huge book called iOS 5 By Tutorials that covers everything you need to know, and we also have some free tutorials here!

Making Games with UIKit

Learn how to make a board game for iOS!

Learn how to make a board game for iOS!

If you want to learn to make games for the iPhone without any game framework, then UIKit is the answer. These tutorials will help you master both UIKit and important gaming concepts.

Beginning Game Programming with Cocos2D

Ninjas Going Pew-Pew!

Ninjas Going Pew-Pew!

If you want to make games on the iPhone, the easiest way by far is to use the Cocos2D iPhone framework! These tutorials will help get you started by showing you how to make some simple games and solve common problems.

In addition to these tutorials, you might be interested in the Cocos2D book by Rod Strougo and myself.

Beginning Game Programming with Corona

Learn about the Corona SDK

Learn about the Corona SDK

Another great way to make games on the iPhone is with a game framework called Corona. It has an easy to use programming language (Lua), and the games you make with it are cross platform and can run on Android as well!

Intermediate Game Programming with Cocos2D

Whack this Mole!

Whack this Mole!

If you’ve finished the Beginning Game Programming with Cocos2D tutorials and are itching for some more, check out these tutorials for more advanced techniques!

Cocos2D Tools

Create this game with some great Cocos2D tools!

Create this game with some great Cocos2D tools!

There are some great tools available that make your job as a Cocos2D developer much easier. Check out these tutorials to learn about the tools and how to use them effectively!

Advanced Game Programming with OpenGL

Learn how to make games the hardcore way!

Learn how to make games the hardcore way!

The lowest level game programming API available on iOS is OpenGL ES 2.0. It gives you the most power and flexibility, but has a notoriously high learning curve. That’s where this site comes to the rescue – we try to explain it as simply as possible and get you started with some simple examples!

Other Game Engines

Learn about Flash, enchant.js, and more!

Learn about Flash, enchant.js, and more!

Other than Cocos2D and OpenGL, there are a lot of other great game frameworks available on iOS. If you want to play around with some of them as well, check out these tutorials!

Game Physics

Create a simple game with Chipmunk physics!

Create a simple game with Chipmunk physics!

It turns out there are some great libraries available out there that you can use to easily add physics to your games – without having to be a math expert! These tutorials will show you how to get started with these libraries so you can use them to create amazing effects in your games!

Other Game Programming Topics

Tomato-San says: w00t, it's done!

Tomato-San says: w00t, it's done!

While we’re on the topic of game programming, here are a few posts with some tips and tricks for game developers.

Saving and Loading Data

Core Data Failed Banks Model Diagram

Core Data Failed Banks Model Diagram

Almost every app needs to save and load data on the iPhone – and there are many different ways to do so. In these tutorials, you can get hands-on experience with many of the most common methods.

Graphics and Animation

Welcome to Core Graphics 101!

Welcome to Core Graphics 101!

In order to be successful on the App Store these days, your app needs to look good. Here are a few tutorials that you can use to up the quality level of your apps, and your gain mad skills with graphics and animation programming.

Network Programming

Web Services + iPhone Apps Rule!

Web Services + iPhone Apps Rule!

You can take your app to the next level by integrating with a server-back end or allowing networking between devices. These tutorials show you how!

Making Money

1) Integrate iAd 2) ??? 3) PROFIT!

1) Integrate iAd 2) ??? 3) PROFIT!

There are certain technologies and techniques you can use in your apps that can directly help you make ‘mo money! And although money can’t buy happiness, you gotta pay for your beer somehow amirite?

Audio

Screenshot from BasicSounds sample project

Screenshot from BasicSounds sample project

When I first started iOS programming, I knew a WAV file played sounds and that was about it. These posts explain a lot about audio files and formats, and explain how you can play audio in your apps.

iPad Development

What it will look like when we're done!

What it will look like when we're done!

If you know how to program for the iPhone, it’s a simple matter to program for the iPad as well! These tutorials walk you through some of the differences and help get you started with some of the new APIs available on the iPad.

3rd Party Libraries

I have a soft spot for malteses!

I have a soft spot for malteses!

There are a lot of third party APIs and SDKs you might want to include in your apps. These tutorials cover a few of them and show you how to get started.

Other iPhone Tutorials

Plot Baltimore crime data using MapKit!

Plot Baltimore crime data using MapKit!

There’s always something that doesn’t fit anywhere else! Here’s a hodgepodge of other posts and tutorials you may find interesting.

Mac OSX Tutorials

It's time to show these Scary Bugs in a Mac Application!

It’s time to show these Scary Bugs in a Mac Application!

If you’re an iOS Developer and you’re curious about learning the basics of becoming a Mac developer so you can start migrating your iOS apps to the desktop, these tutorials are for you!

Augmented Reality Tutorials

Open CV Tutorial

Make the world your virtual target range in this Augmented Reality tutorial

Looking to make your neighbor’s car explode by an errant cruise missile without the the hassle of court dates? Interested in seeing how new furniture looks good in your house without having to buy it first? Ever wanted to look at the stars and have the constellations mapped for you along real time annotations?

These are all real examples of the type of apps that you can create with Augmented Reality. Augmented Reality (AR) is an exciting technology that blends, or augments, a real-time video stream with computer-generated sensory inputs such as sound, graphics or geolocation information.

Cookbook Tutorials

Cookbook: Move table view cells with a long press gesture!

Cookbook: Move table view cells with a long press gesture!

Cookbook style tutorials provide simple solutions to common iOS problems.

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