In previous versions of Swift, Objective-C inference was automatic, but now with Swift 4, we have to opt into it. This screencast will show you the ropes.
This screencast covers the new Swift features for dictionaries such as sequence-based initialization, merging, grouping, and more.
In this Android with Kotlin tutorial, you’ll learn about dependency injection and how to make use of the Dagger 2 Java/Android framework for this purpose.
With Swift 4, Strings are now collections again and ranges get a boost of features. Learn more in this screencast.
Learn how to split your iOS app into two sections and display a view controller on each side in this UISplitViewController tutorial.
When parsing JSON, things may not go as planned. In this screencast, you’ll to develop your own parsing solutions to handle unexpected data.
In this second and final part of the Unity tower defense tutorial, you’ll add some shooting monsters into the the mix.
In this tutorial, you’ll build a 2D tower defense game using the latest Unity engine.
In this Unreal Engine 4 tutorial, you will learn how to create particle systems and update them using Blueprints.
Foundation now gives a new way to interact with KVO by way of new keypaths and the addition of observers.
In this RecyclerView tutorial you will learn how to build out intermediate techniques like swiping, animation and filtering in Kotlin.
In the past working with JSON meant using either NSJSONSerialization class or a third party library. Now it’s a matter of implementing a simple protocol.
In this tutorial you will learn how to use the Auto Layout Visual Format Language to easily lay out your app’s user interface using code.
In this Android Studio tutorial you will learn the fundamental concepts of developing with Android Studio while creating an app that can read your fortune.
In this third part of our watchOS 4 tutorial series, learn how to add animations into your watchOS app!