Sam Davies on August 4, 2016
Join Mic, Jake, and Chris as they discuss the big improvements and key new features coming to SceneKit and SpriteKit in iOS 10. If physically based rendering, image based lighting, or tile maps float your boat then this is definitely the episode for you!
Hear some great advice from indie Unity Dev Daniel Nascimento, who recently released his game Rocket Fist on Steam!
Learn how to build an Uber Splash Screen that uses animations to go beyond the typical static launch screen and keeps users interested while the app loads.
Check out some apps released by fellow raywenderlich.com readers in July – from an app to keep track of your kid’s funny quotes, to an app to help you bask in Github vanity, to an app that says “keep running – or else!”
Allow users to write scripts to control your OS X app – giving it unprecedented usability. Discover how in this “Making a Mac App Scriptable Tutorial”.
The first 3 chapters of iOS 10 by Tutorials are now available. And best of all – raywenderlich.com subscribers get free early access!