You've learned how to get a list of currently online users. Your final challenge in this course is to display a user count to the end user.
Learn how to save and load a game in Unity using PlayerPrefs, Serialization and JSON. Complete your user’s experience by allowing them to save their game.
Firebase has the ability to allow you to display online user information. This isn't an API. It's just a clever use of references.
When creating a new user account, users will expect to be automatically logged into the system. Your challenge is to make it happen.
In this inspiration talk from RWDevCon 2017, Ash Furrow discusses the science and mechanics of software team dynamics with useful tips and best practices to help improve any team environment.
Once you have user accounts created, you have to login those users. This video will cover the process of handling user login.
When working user registration systems, you'll encounter lots of errors. This challenge will introduce to the process of handling them.
Learn how to add satellite and hybrid maps, custom images, annotations, lines, boundaries and circles to the standard map using MapKit Overlay Views.
When making a user account system, users will need to create accounts. This video will walk you through the process.
Working with Firebase, you'll be required to enable keychain sharing. Curious about the keychain? Watch on to find out about it.
Firebase has many different authentication methods available to you. In this video, you'll learn how to setup email authentication.
In the introduction to section 2 of this course, this video introduces you to Firebase's registration system which you'll use to register and log-in users.
This video concludes the first section on Firebase. It reviews what was covered, and what is coming up next.
You'll often times need to get specific information from the database. This video will introduce you to query methods.
The third early access release iOS 11 by Tutorials is now available — find out how to get your copy!