iOS 6 By Tutorials Update Now Available!

This is just a quick note for the iOS 6 By Tutorials and iOS 5 and iOS 6 by Tutorials Bundle customers, to let you know that the latest update to the book (v1.6) is now available! In this free update, we’ve fixed various errata kindly pointed out by readers in the forums, and also […]

Ray Wenderlich

Introduction to CocosBuilder

This is a blog post by iOS Tutorial Team member Ali Hafizji, an iOS and Android developer working at Tavisca Solutions. CocosBuilder is a free Interface Builder-like tool for Cocos2D that allows you to quickly and easily layout the sprites, layers, and scenes for your game. CocosBuilder is ideal for quickly laying out menus and […]

Ali Hafizji

Winners – Reader’s App Awards 2012!

This is a post by Reader’s Apps Reviewer Ryan Poolos, an iOS Developer and founder of Frozen Fire Studios. Check out his latest game, Cyborg Livestock. It’s that moment you’ve all been waiting for – we’ve tallied the votes for this year’s Reader’s App Awards! A team of five judges took a look at all […]

Ryan Poolos

In-App Purchases in iOS 6 Tutorial: Consumables and Receipt Validation

This is a blog post by site administrator Ray Wenderlich, an independent software developer and gamer. A while back on the weekly tutorial poll on the sidebar, you guys voted for a tutorial on In-App Purchases: consumables and receipt validation. As always, your wish is my command! :] This tutorial picks up where we left […]

Ray Wenderlich

How to Make A Simple HTML5 Game With Enchant.js

This is a post by Tutorial Team member Guts Rodsavas, an iOS development trainer at Software Park Thailand and game developer at Coffee Dog Games. Are you curious about developing cross-platform mobile games that work in a web browser? Well, as you probably know, Apple doesn’t allow Flash to run on iOS devices, and Adobe […]

Thongrop Rodsavas

How to Use Cocoa Bindings and Core Data in a Mac App

This is a blog post by Andy Pereira, a software developer at USAA in San Antonio, TX, and freelance iOS and OS X developer. Lately we’re starting to write more Mac app development tutorials on raywenderlich.com, since it’s a natural “next step” for iOS developers to learn! In our previous tutorial series by Ernesto Garcia, […]

Andy Pereira

How to Use Instruments in Xcode

This is a blog post by iOS Tutorial Team member Matt Galloway, founder of SwipeStack, a mobile development team based in London, UK. You can also find me on Google+. At this point in your iOS development career, you’ve probably written an app or two, and you are no doubt wondering what you can do […]

Matt Galloway

iOS 6 by Tutorials Customer Survey

So far iOS 6 by Tutorials has been a huge success, and we’ve been hearing a lot of great feedback from our customers. But we want to make any books we make in the future even better! If you purchased iOS 6 by Tutorials, we were wondering if you could help us make this happen. […]

Ray Wenderlich

How To Easily Create A Web Backend for Your Apps with Parse

This is a post by Tutorial Team Member Antonio Martínez, a mobile software developer currently working as an iOS Developer in London. In my previous article, you learned about some of the backend service providers available today and what types of features you can expect from them. Now it’s time to start working with one […]

Antonio Martínez

Space Game Starter Kit Second Edition Now Available!

This is just a quick note to let you know that the second edition of the Space Game Starter Kit is now available! This is a massive update to the Starter Kit – I literally went through the entire kit line by line to get everything up-to-date. The biggest change is it’s updated for the […]

Ray Wenderlich

Looking for Employee #1 at raywenderlich.com!

Update 2/2/13: We are happy to announce that we have filled the Employee #1 position with an amazing developer and author. Welcome, Brian Moakley! As you know, we are working hard to keep improving this site and make it even more amazing for developers across the world. But to keep growing and improving, we need […]

Ray Wenderlich
How To Make A Simple iPhone Game with Cocos2D 2.X Tutorial

How To Make A Simple iPhone Game with Cocos2D 2.X Tutorial

Note from Ray: You guys voted for me to update this classic beginning Cocos2D tutorial series from Cocos2D 1.X to Cocos2D 2.X in the weekly tutorial vote, so your wish is my command! :] This tutorial series is now fully up-to-date for Cocos2D 2.X, Xcode 4.5, and has a ton of improvements such as Retina […]

Ray Wenderlich
  • Skill: Skill Level: Easy
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