Tutorials

iOS 5 By Tutorials Update Now Available!

This is just a quick note for the iOS 5 By Tutorials customers, to let you know that the latest update to the book (v1.6) is now available! The update contains six new chapters: Beginning iCloud Beginning Twitter Beginning Newsstand Intermediate Newsstand Intermediate Turn Based Gaming Using the New Linguistic Tagger API The book now […]

Ray Wenderlich

Beginning Turn-Based Gaming with iOS 5 Part 1

Update 10/24/12: If you’d like a new version of this tutorial fully updated for iOS 6 and Xcode 4.5, check out iOS 5 by Tutorials Second Edition! Note from Ray: This is the sixth iOS 5 tutorial in the iOS 5 Feast! This tutorial is a free preview chapter from our new book iOS 5 […]

Jake Gundersen

Beginning OpenGL ES 2.0 with GLKit Part 2

Note from Ray: This is the fifth iOS 5 tutorial in the iOS 5 Feast! This tutorial is a free preview chapter from our new book iOS 5 By Tutorials. Enjoy! Welcome back to our Beginning OpenGL ES 2.0 with GLKit series! In the first part of the series, we showed you how to create […]

Ray Wenderlich

Beginning Storyboards in iOS 5 Part 2

Note from Ray: This is the third iOS 5 tutorial in the iOS 5 Feast! This tutorial is a free preview chapter from our new book iOS 5 By Tutorials. Matthijs Hollemans wrote this chapter – the same guy who wrote the iOS Apprentice Series. Enjoy! This is a post by iOS Tutorial Team member […]

Ray Wenderlich
Beginning Storyboards in iOS 5 Part 1

Beginning Storyboards in iOS 5 Part 1

Update 10/24/12: If you’d like a new version of this tutorial fully updated for iOS 6 and Xcode 4.5, check out iOS 5 by Tutorials Second Edition! Note from Ray: This is the second iOS 5 tutorial in the iOS 5 Feast! This tutorial is a free preview chapter from our new book iOS 5 […]

Ray Wenderlich
  • Skill: Skill Level: Hard

iOS Apprentice Complete Series Giveaway!

Update: Congrats to the winner of the giveaway, jandrad! Thanks to everyone who entered, and don’t worry – there are more giveaways to come (including the epic iOS Feast 5 Feast $600 value grand prize!) In our iOS 5 Feast celebration, we are having an iOS 5 Tutorial Month where we post a new iOS […]

Ray Wenderlich

User Interface Customization in iOS 5

Update 10/4/12: Updated version for iO6 now available! Note from Ray: Congratulations, you guys did it! By helping to spread the word about the iOS 5 Feast, you guys unlocked the first iOS 5 tutorial early! Enjoy! This is a blog post by iOS Tutorial Team member Steve Baranski, the founder of komorka technology, a […]

Adam Burkepile

Introducing the iOS 5 Feast!

At long last, it’s the day we’ve been waiting for – the NDA for iOS 5 has now been lifted! The iOS Tutorial Team has been preparing for months for this day, and we have tons of cool tutorials ready to get you guys up to speed with iOS 5 – plus some amazing announcements […]

Ray Wenderlich

An iOS 5 Surprise Coming Soon!

This is just a quick note to let you guys know that iOS 5 is coming out this Wednesday, and when it does, we have a special surprise in store for you at raywenderlich.com! We’ll announce the full details when the NDA lifts, but in the meantime, here’s a teaser image for the surprise! Anyone […]

Ray Wenderlich

How To Make a Simple iPhone Game with Flash CS5

This is a tutorial by iOS Tutorial Team member Russell Savage, the founder of Dented Pixel, a creative development company. He recently released its first app – Princess Piano – and he is currently hard at work on several new projects. I originally got into Objective C reluctantly. I had been holding out because I […]

Ray Wenderlich

How To Implement A* Pathfinding with Cocos2D Tutorial

This is a blog post by iOS Tutorial Team member Johann Fradj, a software developer currently full-time dedicated to iOS. He is the co-founder of Hot Apps Factory which is the creator of App Cooker. In this tutorial, you’ll learn how to add the A* Pathfinding algorithm into a simple Cocos2D game. Before you go […]

Ray Wenderlich

Introduction to A* Pathfinding

This is a blog post by iOS Tutorial Team member Johann Fradj, a software developer currently full-time dedicated to iOS. He is the co-founder of Hot Apps Factory which is the creator of App Cooker. Have you ever had a game where you wanted to make monsters or players move to a particular point, while […]

Ray Wenderlich

Reminder: Upcoming Cocos2D via Minigames Workshops!

This is just a quick reminder that Rod Strougo, Shawn Grimes and I have two offerings of our Cocos2D via Minigames Workshop coming soon! What Do You Mean, Minigames?! If you haven’t heard of Cocos2D via Minigames before, this is a workshop for beginner/intermediate Cocos2D developers, where we show you how to build your own […]

Ray Wenderlich

How To Make a Game Like Doodle Jump with Corona Tutorial Part 2

This is a blog post by iOS Tutorial Team member Jacob Gundersen, an indie game developer who runs the Indie Ambitions blog. Check out his latest app – Factor Samurai! In this tutorial series, you’ll learn how to use the Corona game engine to create a neat game like Doodle Jump. In the previous tutorial, […]

Jake Gundersen
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