Tutorials

We Need Your iOS Marketing Advice!

A while back, you guys said you wanted an article on “What to Do When Your App is Finished: Marketing and More”. There a ton of great ideas and techniques people are using to market their apps. Rather than cover the subset we know about, we thought the best way to write this article was […]

Ray Wenderlich

How To Create a PDF with Quartz 2D in iOS 5 – Part 2

This is a blog post by iOS Tutorial Team member Tope Abayomi, an iOS developer and Founder of App Design Vault, your source for iPhone App Design. Welcome to the second part of the tutorial series on how to generate a PDF using Quartz 2D! In Part One, we set up an app framework for […]

Tope Abayomi

How To Create a PDF with Quartz 2D in iOS 5 – Part 1

This is a blog post by iOS Tutorial Team member Tope Abayomi, an iOS developer and Founder of App Design Vault, your source for iPhone App Design. Sometimes in your apps you might want to generate a PDF with data from the app for your users. For example, imagine you had an app that allowed […]

Tope Abayomi

Merry Christmas 2011!

Every year, we have a little tradition where we sing a super-embarassing geeky Christmas song to wish ya’ll a Merry Christmas ;] Here’s this year’s entry – “iOS Wonderland!” I apologize in advance for my singing :P We wish you all a Merry Christmas, and thank you so much for reading this blog!

Ray Wenderlich

Basic Security in iOS 5 – Part 2

This is a post by Chris Lowe, an iOS application developer and aspiring game developer living in San Antonio, Texas. Welcome to Part Two of the epic tutorial series on implementing basic security in iOS 5! In Part One, we began work on Christmas Keeper, an app designed to keep track of holiday gift ideas. […]

Chris Lowe

Basic Security in iOS 5 – Part 1

This is a post by Chris Lowe, an iOS application developer and aspiring game developer living in San Antonio, Texas. He warns that this tutorial is pretty Epic in length, but promises you’ll learn a thing or two along the way. :] One of the most important aspects of software development also happens to be […]

Chris Lowe

How To Make A Multi-directional Scrolling Shooter – Part 2

This is a multi-part tutorial series where we show you how to make a cool multi-directional tank battle game for the iPhone. In the first part of the series, we created a new Cocos2D 2.0 project with ARC support, added our tile map into the game, and added a tank we could move around with […]

Ray Wenderlich

iOS 5 By Tutorials Final Chapters Now Available!

This is just a quick note for the iOS 5 By Tutorials customers, to let you know that the latest update to the book (v1.7) is now available! The update contains the final two chapters you guys were waiting for: Intermediate Twitter Intermediate iCloud The final page count of the book is a massive 877 […]

Ray Wenderlich

How To Make A Multi-Directional Scrolling Shooter – Part 1

A while back in the weekly tutorial vote, you guys said you wanted a tutorial on how to make a multi-directional scrolling shooter. Your wish is my command! :] In this tutorial series, we’ll make a tile-based game where you drive a tank around using the accelerometer. Your goal is to get to the exit, […]

Ray Wenderlich

The raywenderlich.com Team

When I first started this site almost two years ago, I thought this site would just be my personal software development blog. I wasn’t quite sure what to expect, but hoped that with hard work at least I wouldn’t be speaking to the void. Since that time, thanks to amazing readers like you, that’s definitely […]

Ray Wenderlich

UIGestureRecognizer Tutorial in iOS 5: Pinches, Pans, and More!

Update 7/17/14: We now have a new version of this tutorial fully updated to Swift – check it out! If you need to detect gestures in your app, such as taps, pinches, pans, or rotations, it’s extremely easy with the built-in UIGestureRecognizer classes. In this tutorial, we’ll show you how you can easily add gesture […]

Ray Wenderlich

How to Integrate AdWhirl into a Cocos2D Game

This is a blog post by iOS Tutorial Team member Ibrahim Kteish, a student inspired by the iPhone with a passion for creating iOS software, and the cofounder of istockplus.com. If you want to make an ad-based game, your first thought might be “well, I’ll just enable iAd!” Although iAd is a great ad network […]

ikteish

UIView Animation Tutorial: Practical Recipes

This is a blog post by iOS Tutorial Team member Fabio Budai, an Objective C developer from Italy. One lesson I learned the hard way is that graphics and animations are really important in iPhone Apps, and not only in games. Utilities also need a nice UI and some cool graphic effects. It may be […]

il Malvagio Dottor Prosciutto

iOS For High School Students: Getting Started

This is a blog post by Connor Osborn, an aspiring student with a passion for creating software and 2d games! This is a new tutorial series on beginning programming for iOS – for high school students, by high school students! We’ll walk you through creating an app from the very beginning, assuming zero knowledge! And we’ll make […]

Connor Osborn

iOS 5 Feast Giveaway Results!

Update: The original first place winner could not be contacted, so I have randomly drawn a new first place winner! As you probably already know, in the past month we have had a special celebration for the iOS 5 launch: the iOS 5 Feast. The iOS 5 Feast includes a massive giveaway, where one lucky […]

Ray Wenderlich
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