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All Tutorials · 1214 Results

swift
iOS & Swift New
Build a Real iOS App From Scratch: A Free Workshop for Swift Beginners
Watch this webinar on demand and, in less than an hour, you’ll learn to build a real, functional iOS app.
iOS & Swift New
Interactive Widgets With SwiftUI
Discover how iOS 17 takes widgets to the next level by adding interactivity. Use SwiftUI to add interactive widgets to an app called Trask. Explore different types of interactive widgets and best practices for design and development.
iOS & Swift
SwiftUI Tutorial: Navigation
In this tutorial, you’ll use SwiftUI to implement the navigation of a master-detail app. You’ll learn how to implement a navigation stack, a navigation bar button, a context menu and a modal sheet.
Multiple Domains New
DocC Tutorial for Swift: Automating Publishing With GitHub Actions
Learn how to automate export a Docc archive file using GitHub Actions, and publish it on the internet using GitHub Pages as a static website host.
iOS & Swift
Combine: Asynchronous Programming With Swift
Learn all about declarative asynchronous programming with Swift using the Combine framework! Writing asynchronous code can be challenging, with a variety of possible interfaces to represent, perform, and consume asynchronous work — delegates, notification center, KVO, closures, etc. Juggling all of these different mechanisms can be somewhat overwhelming. Does it really have to be this hard? Not anymore! With Apple’s introduction of the Combine framework in WWDC 2019, declarative and reactive programming in Swift have become a meaningful aspect of the language and a game-changer in how developers perform and compose pieces of asynchronous work, making it a must-have tool at your disposal. The introduction of Combine as a built-in framework in Apple’s ecosystem is promising news to developers who were interested in frameworks such as RxSwift or ReactiveSwift, but didn’t want the overhead of a third-party dependency. And while experience with either of the above is useful, it’s not a prerequisite for this book. You’ll learn everything from the ground up to become a true Combine master. What Is Combine? Combine is Apple’s framework to work with asynchronous events in a unified and reactive way that ensures your app is always up to date based on the latest state of its data. What are these asynchronous events, you might ask? Anything that happens over time in your application can be represented by what is known as a Combine Publisher — network requests, user input, notifications, KVO, and much more. And since Combine unifies all of these different mechanisms under a single interface, this opens the door to interesting and powerful ways of composing logic and work in a declarative and universal way.
The Kodeco Podcast
Kodeco Podcast: Mark Powell and Josh Steele- Swift Data and Widgets – Podcast Vol2, S1 E13
In this extended episode: Dru returns from the Corona-virus and he and Suz talk about some new WWDC technologies. Josh Steele talks about Swift Data and Mark Powell talks about all the changes to widgets.
iOS & Swift
SwiftUI by Tutorials
Build fluid and engaging declarative UI for your apps — using less code — with SwiftUI! SwiftUI by Tutorials is designed to help you learn how to transition from the “old way” of building your app UI with UIKit, to the “new way” of building responsive UI with modern declarative syntax with SwiftUI. This book is for readers who are comfortable building Swift apps, and want to make the exciting leap into building their app UI with modern, declarative code. What is SwiftUI? SwiftUI lets you build better apps, faster, and with less code. It’s a developer’s dream come true! With SwiftUI, you can design your user interfaces in a declarative way; instead of developing app interfaces in an imperative way, by coding all of the application state logic before time, you can instead define what your app’s UI should do in a particular state and let the underlying OS figure out how to do it. What’s more is that SwiftUI lets you build modern, responsive UI and animations for all Apple devices — not just iOS. So whether you’re building apps for iOS, watchOS, tvOS or any other Apple platform, you can use the same concise, natural language to describe your UI and have it look stunning — no matter where your code runs. In addition, SwiftUI’s built-in automatic support for things such as dark mode, localization and accessibility, along with Xcode 11 support for drag-and-drop design and instant preview makes it easier to build apps than ever before. How is this book different than SwiftUI Apprentice? Our other book on getting started with SwiftUI, SwiftUI Apprentice, is designed to teach new developers how to build iOS apps, using a SwiftUI-first approach. The goal of that book is to teach you fundamental development practices as you build out some fully-functional and great-looking apps! This book, SwiftUI by Tutorials, is designed for developers who have a solid background in iOS development, and are looking to make the leap from building apps with UIKit, to building apps with SwiftUI.
iOS & Swift
Swift Result Builders: Getting Started
Adding @resultBuilder in Swift 5.4 was important, but you might have missed it. It’s the secret engine behind the easy syntax you use to describe a view’s layout: @ViewBuilder. If you’ve ever wondered whether you could create custom syntax like that in your projects, the answer is yes! Even better, you’ll be amazed at how […]
iOS & Swift
SwiftData: Simplifying Persistence in iOS Apps
Learn all about SwiftData, a new framework introduced at WWDC 2023 that provides a Swift-like API for working with persistence in iOS apps and simplifies Core Data usage.
iOS & Swift
New SwiftUI Support for MapKit in Xcode 15
At WWDC 2023, Apple announced big improvements to SwiftUI support for MapKit. Learn all about your new options for maps, markers, annotations, style and camera position.
iOS & Swift
Swift Apprentice: Beyond the Basics
Swift Apprentice: Beyond the Basics is the sequel to Swift Apprentice: Fundamentals and explores additional Swift programming concepts. These topics include such things as access control, code organization, testing, property wrappers, result builders, concurrency, value semantics, and memory management, presenting them using interactive playgrounds that the reader can follow along with.
iOS & Swift
Swift Concurrency Continuations: Getting Started
Continuations are a powerful part of Swift Concurrency that helps you to convert asynchronous code using delegates and callbacks into code that uses async/await calls, which is exactly what you will do in this article!
iOS & Swift
SwiftLint in Depth
Learn how to use and configure SwiftLint in detail, as well as how to create your own rules in SwiftLint for your project.
iOS & Swift
SwiftUI Apprentice
SwiftUI Apprentice is a series of epic-length tutorials where you’ll learn to build three complete apps from scratch, using Apple’s new user interface technology: SwiftUI! Each app is more advanced than the one before, and together, they cover everything to make your own apps using SwiftUI. By the end of the book, you’ll be experienced enough to turn your ideas into real apps you can sell on the App Store. These tutorials have easy to follow step-by-step instructions and consist of more than pages and illustrations! You also get full source code, image files, and other resources you can re-use for your own projects. If you’re new to iOS and Swift, or to programming in general, learning how to write an app can seem incredibly overwhelming. That’s why you need a guide that: Shows you how to write an app step-by-step. Uses tons of illustrations and screenshots to make everything clear. Guides you in a fun and easy-going manner. You’ll start at the very beginning. The first section assumes you have little to no knowledge of programming in Swift for iOS but still shows you how to build an entire fitness app from scratch using SwiftUI. SwiftUI Apprentice doesn’t cover every single feature of iOS; it focuses on the absolutely essential ones. Instead of just covering a list of features, SwiftUI Apprentice does something much more important: It explains how all the building blocks fit together and what is involved in building real apps. You’re not going to create quick example programs that demonstrate how to accomplish a single feature. Instead, you’ll develop complete, fully-formed apps, with beautiful, professionally-designed user interfaces, that are good enough to submit to the App Store! How is this book different than SwiftUI by Tutorials? Our other book on building apps with SwiftUI, SwiftUI by Tutorials, is designed for developers who have a solid background in iOS development and are looking to make the leap from building apps with UIKit, to building apps with SwiftUI. This book, SwiftUI Apprentice, is designed to teach new developers how to build iOS apps, using a SwiftUI-first approach. Its goal is to teach you fundamental development practices as you build out some fully-functional and great-looking apps!
iOS & Swift
watchOS With SwiftUI by Tutorials
Build amazing apps with SwiftUI for Apple Watch The Apple Watch is, by far, the most common smart watch in the market. Its sales have even surpased those of its analog competitors. With this book you will learn how to develop native watchOS applications for this popular device. And at the same time, to do so, you will be using one of the newest and most moderns UI frameworks developed by Apple, SwiftUI.
iOS & Swift
Swift Apprentice: Fundamentals
This is a book for complete beginners to Apple’s modern programming language — Swift. All the code in the book works inside of Xcode’s easy-to-use playgrounds. That means you can focus on core Swift language concepts, such as classes, protocols, and generics without getting bogged down by extraneous details. This is a companion book to the SwiftUI Apprentice; the SwiftUI Apprentice focuses on building apps, while Swift Apprentice focuses on the Swift language itself.
iOS & Swift
SwiftUI Fundamentals
An introduction to building iOS user interfaces with SwiftUI! Learn about SwiftUI Views and modifiers, common SwiftUI controls, fundamental layout tools, navigation and data flow, and how to make the most of SwiftUI previews.
iOS & Swift
Your First iOS & SwiftUI App: Polishing the App
This course is the sequel to “Your First iOS & SwiftUI App: An App from Scratch.” In this course, we’ll finish off our “nice-to-haves” on our programming to-do list for Bull’s Eye, resulting in a professional and polished app.
iOS & Swift
Modern Concurrency in Swift
iOS & Swift
Swift Regex Tutorial: Getting Started
Master the pattern-matching superpowers of Swift Regex. Learn to write regular expressions that are easy to understand, work with captures and try out RegexBuilder, all while making a Marvel Movies list app!
iOS & Swift
Your First iOS & SwiftUI App: An App from Scratch
Updated for 2023! If you’re a complete beginner to iOS and SwiftUI development and wondering how to get started, this is the course for you.
iOS & Swift
Swift Charts Tutorial: Getting Started
Learn how to use Swift Charts to transform data into elegant and accessible graphs.
iOS & Swift
SwiftUI Animations by Tutorials
Drive SwiftUI into Motion using Animations! SwiftUI has absolutely changed our lives when it comes to developer experience and developer productivity. We can make beautiful apps extremely quickly, get instant feedback from SwiftUI previews, and iterate. SwiftUI also enables developers to easily leverage most common animations using simple SwiftUI modifiers, which makes it a pleasure to use. But it also begs the question: “How do I make my app stand out if everyone is using the same standard animations?” Luckily, SwiftUI Animations by Tutorials is here to help you learn how to create detailed and delightful animations, starting from the basics and up to the most complex and customizable ones.
iOS & Swift
Supporting SwiftUI with Core Graphics
Learn how to support SwiftUI drawing with Core Graphics! This course picks up where our Drawing in iOS with SwiftUI course left off. You’ll enhance the Open Mind app with help from UIKit and Core Graphics. You’ll learn how to integrate UIKit views with SwiftUI, use UIKit touch methods to capture Apple Pencil drawing, and make the whole drawing view a UIControl that we can plug into any of our future SwiftUI apps.