iosDevHappyHour Host Mikaela Caron and PhonePe employee Baghat Singh face off to talk about the differences b...
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Kodeco Podcast: Corporate vs Indie (V2, S2, E8)
iosDevHappyHour Host Mikaela Caron and PhonePe employee Baghat Singh face off to talk about the differences between being an indie developer and a corporate developer. Join Dru and Jenn for this exciting episode!
Multiple Domains
New
Kodeco Podcast: XML vs Jetpack Compose (V2, S2, E6)
Mar 28 2024 · Article (1 min)
Dru and Jenn are joined by AlexSullivan and Filip Babic to help understand the transition developers are maki...
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Kodeco Podcast: XML vs Jetpack Compose (V2, S2, E6)
Dru and Jenn are joined by AlexSullivan and Filip Babic to help understand the transition developers are making from old XML UIs into the new Jetpack Compose world.
Multiple Domains
New
Kodeco Podcast: Getting Your App in the App Store (V2, S2, E5)
Feb 15 2024 · Article (2 mins)
Professor Brad Ashburn joins Dru and Suz to talk about the trials and tribulations in his journey from writin...
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Kodeco Podcast: Getting Your App in the App Store (V2, S2, E5)
Professor Brad Ashburn joins Dru and Suz to talk about the trials and tribulations in his journey from writing an iOS app to getting it published in the Apple App Store.
Multiple Domains
Kodeco Podcast: Leveling Up as a Developer (V2, S2 E4)
Feb 1 2024 · Article (1 min)
How do you level up in your development career? If you’re interested in how to upskill from a junior-level de...
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Kodeco Podcast: Leveling Up as a Developer (V2, S2 E4)
How do you level up in your development career? If you’re interested in how to upskill from a junior-level developer to a senior dev, you’ll get great advice here from people who have been there themselves.
iOS & Swift
Interactive Widgets With SwiftUI
Jan 22 2024 · Article (20 mins)
Discover how iOS 17 takes widgets to the next level by adding interactivity. Use SwiftUI to add interactive w...
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Interactive Widgets With SwiftUI
Discover how iOS 17 takes widgets to the next level by adding interactivity. Use SwiftUI to add interactive widgets to an app called Trask. Explore different types of interactive widgets and best practices for design and development.
Multiple Domains
Kodeco Podcast: Putting AI to Use in Software Development (V2, S2 E3)
Jan 18 2024 · Article (1 min)
It’s all AI this episode as Mina Gerges and Dan Ilies take all three of our hosts down the rabbit hole to exp...
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Kodeco Podcast: Putting AI to Use in Software Development (V2, S2 E3)
It’s all AI this episode as Mina Gerges and Dan Ilies take all three of our hosts down the rabbit hole to explore the cutting-edge intersection of artificial intelligence and mobile app development.
iOS & Swift
Metal by Tutorials
Dec 13 2023 · Book
Build your own low-level game engine in Metal!
Metal is a unified application programming interfa...
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Metal by Tutorials
Build your own low-level game engine in Metal!
Metal is a unified application programming interface (API) for the graphics processing unit, or GPU. It’s unified because it applies to both 3D graphics and data-parallel computation paradigms. Metal is a low-level API because it provides programmers near-direct access to the GPU. Finally, Metal is a low-overhead API because it reduces the central processing unit (CPU) cost by multi-threading and pre-compiling of resources.
But beyond the technical definition, Metal is the most appropriate way to use the GPU’s parallel processing power to visualize data or solve numerical challenges. It’s also tailored to be used for machine learning, image/video processing or, as this book describes, graphics rendering.
This book will introduce you to low-level graphics programming in Metal — Apple’s framework for programming on the graphics processing unit (GPU). As you progress through this book, you’ll learn many of the fundamentals that go into making a game engine and gradually put together your own engine. Once your game engine is complete, you’ll be able to put together 3D scenes and program your own simple 3D games. Because you’ll have built your 3D game engine from scratch, you’ll be able to customize every aspect of what you see on your screen.
This book is for intermediate Swift developers interested in learning 3D graphics or gaining a deeper understanding of how game engines work.
Multiple Domains
Kotlin Multiplatform by Tutorials
Nov 2 2023 · Book
The best book to teach you how to share code across platforms using Kotlin Multiplatform. You’ll gain the ...
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Kotlin Multiplatform by Tutorials
The best book to teach you how to share code across platforms using Kotlin Multiplatform. You’ll gain the foundation of creating user interfaces using native UI toolkits and then writing common code for serialization, networking and persistence. You’ll also learn how dependency injection, testing and different architectures fit in with Kotlin Multiplatform so that you build maintainable and scalable apps for the real world.
iOS & Swift
Creating Shortcuts with App Intents
Oct 2 2023 · Article (25 mins)
Learn how to create iOS shortcuts using Swift in this App Intents tutorial.
Creating Shortcuts with App Intents
Learn how to create iOS shortcuts using Swift in this App Intents tutorial.
iOS & Swift
iOS Concurrency with GCD & Operations
Sep 12 2023 · Video Course (2 hrs, 1 min)
Learn how to add concurrency to your apps! Keep your app’s UI responsive to give your users a great user e...
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iOS Concurrency with GCD & Operations
Learn how to add concurrency to your apps! Keep your app’s UI responsive to give your users a great user experience, and learn how to avoid common concurrency problems, like race condition, priority inversion and deadlock.
iOS & Swift
Augmented Reality’s RoomPlan for iOS: Getting Started
Aug 11 2023 · Article (25 mins)
Learn how to scan a room and share the 3D model with Apple’s RoomPlan in a SwiftUI app.
Augmented Reality’s RoomPlan for iOS: Getting Started
Learn how to scan a room and share the 3D model with Apple’s RoomPlan in a SwiftUI app.
iOS & Swift
Concurrency by Tutorials
Aug 2 2023 · Book
Dive Into Concurrency in Your iOS Apps!
What is concurrency, and why would you even want to use i...
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Concurrency by Tutorials
Dive Into Concurrency in Your iOS Apps!
What is concurrency, and why would you even want to use it in your apps? Find out everything you need to know in this book. Learn about Grand Central Dispatch, Apple’s implementation of C’s libdispatch, also known as GCD — one of the simplest ways to queue up tasks to run in parallel. Then, take on Operations & Operation Queues for when GCD doesn’t quite cut it; you’ll learn how to further customize and reuse your concurrent work. You’ll then learn common concurrency problems that you could face while developing concurrent applications, such as Race Conditions, Deadlocks, and more. Finally, understand threads and Thread Sanitizer and the various threading-related concepts and how these connect to the knowledge you’ve accumulated throughout this book. You’ll also learn how to use Thread Sanitizer to ease your debugging when things go wrong.
Multiple Domains
New
DocC Tutorial for Swift: Automating Publishing With GitHub Actions
Jul 27 2023 · Article (25 mins)
Learn how to automate export a Docc archive file using GitHub Actions, and publish it on the internet using G...
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DocC Tutorial for Swift: Automating Publishing With GitHub Actions
Learn how to automate export a Docc archive file using GitHub Actions, and publish it on the internet using GitHub Pages as a static website host.
Learn how to integrate and use Superwall to remotely configure and control your paywall to monetize your app.
Superwall: Remote Paywall Configuration on iOS
Learn how to integrate and use Superwall to remotely configure and control your paywall to monetize your app.
iOS & Swift
Combine: Asynchronous Programming With Swift
Jul 19 2023 · Book
Learn all about declarative asynchronous programming with Swift using the Combine framework!
Writ...
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Combine: Asynchronous Programming With Swift
Learn all about declarative asynchronous programming with Swift using the Combine framework!
Writing asynchronous code can be challenging, with a variety of possible interfaces to represent, perform, and consume asynchronous work — delegates, notification center, KVO, closures, etc. Juggling all of these different mechanisms can be somewhat overwhelming. Does it really have to be this hard? Not anymore!
With Apple’s introduction of the Combine framework in WWDC 2019, declarative and reactive programming in Swift have become a meaningful aspect of the language and a game-changer in how developers perform and compose pieces of asynchronous work, making it a must-have tool at your disposal.
The introduction of Combine as a built-in framework in Apple’s ecosystem is promising news to developers who were interested in frameworks such as RxSwift or ReactiveSwift, but didn’t want the overhead of a third-party dependency. And while experience with either of the above is useful, it’s not a prerequisite for this book. You’ll learn everything from the ground up to become a true Combine master.
What Is Combine?
Combine is Apple’s framework to work with asynchronous events in a unified and reactive way that ensures your app is always up to date based on the latest state of its data.
What are these asynchronous events, you might ask? Anything that happens over time in your application can be represented by what is known as a Combine Publisher — network requests, user input, notifications, KVO, and much more. And since Combine unifies all of these different mechanisms under a single interface, this opens the door to interesting and powerful ways of composing logic and work in a declarative and universal way.
iOS & Swift
Advanced Apple Debugging & Reverse Engineering
Jul 5 2023 · Book
Learn the powerful secrets of Apple’s software debugger, LLDB!
In Advanced Apple Debugging & ...
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Advanced Apple Debugging & Reverse Engineering
Learn the powerful secrets of Apple’s software debugger, LLDB!
In Advanced Apple Debugging & Reverse Engineering, you’ll come to realize debugging is an enjoyable process to help you better understand software. Not only will you learn to find bugs faster, but you’ll also learn how other developers have solved problems similar to yours.
You’ll also learn how to create custom, powerful debugging scripts that will help you quickly find the secrets behind any bit of code that piques your interest.
After reading this book, you’ll have the tools and knowledge to answer even the most obscure question about your code — or someone else’s.
This book is for intermediate-to-advanced iOS/macOS developers who are already familiar with either Swift or Objective-C and want to take their debugging skills to the next level.
iOS & Swift
SwiftUI by Tutorials
Jun 14 2023 · Book
Build fluid and engaging declarative UI for your apps — using less code — with SwiftUI!
SwiftUI b...
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SwiftUI by Tutorials
Build fluid and engaging declarative UI for your apps — using less code — with SwiftUI!
SwiftUI by Tutorials is designed to help you learn how to transition from the “old way” of building your app UI with UIKit, to the “new way” of building responsive UI with modern declarative syntax with SwiftUI.
This book is for readers who are comfortable building Swift apps, and want to make the exciting leap into building their app UI with modern, declarative code.
What is SwiftUI?
SwiftUI lets you build better apps, faster, and with less code. It’s a developer’s dream come true!
With SwiftUI, you can design your user interfaces in a declarative way; instead of developing app interfaces in an imperative way, by coding all of the application state logic before time, you can instead define what your app’s UI should do in a particular state and let the underlying OS figure out how to do it.
What’s more is that SwiftUI lets you build modern, responsive UI and animations for all Apple devices — not just iOS. So whether you’re building apps for iOS, watchOS, tvOS or any other Apple platform, you can use the same concise, natural language to describe your UI and have it look stunning — no matter where your code runs.
In addition, SwiftUI’s built-in automatic support for things such as dark mode, localization and accessibility, along with Xcode 11 support for drag-and-drop design and instant preview makes it easier to build apps than ever before.
How is this book different than SwiftUI Apprentice?
Our other book on getting started with SwiftUI, SwiftUI Apprentice, is designed to teach new developers how to build iOS apps, using a SwiftUI-first approach. The goal of that book is to teach you fundamental development practices as you build out some fully-functional and great-looking apps!
This book, SwiftUI by Tutorials, is designed for developers who have a solid background in iOS development, and are looking to make the leap from building apps with UIKit, to building apps with SwiftUI.
iOS & Swift
Swift Concurrency Continuations: Getting Started
May 26 2023 · Article (25 mins)
Continuations are a powerful part of Swift Concurrency that helps you to convert asynchronous code using dele...
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Swift Concurrency Continuations: Getting Started
Continuations are a powerful part of Swift Concurrency that helps you to convert asynchronous code using delegates and callbacks into code that uses async/await calls, which is exactly what you will do in this article!
iOS & Swift
watchOS With SwiftUI by Tutorials
Apr 12 2023 · Book
Build amazing apps with SwiftUI for Apple Watch
The Apple Watch is, by far, the most common smart...
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watchOS With SwiftUI by Tutorials
Build amazing apps with SwiftUI for Apple Watch
The Apple Watch is, by far, the most common smart watch in the market.
Its sales have even surpased those of its analog competitors.
With this book you will learn how to develop native watchOS applications for this popular device.
And at the same time, to do so, you will be using one of the newest and most moderns UI frameworks developed by Apple, SwiftUI.
iOS & Swift
Modern Concurrency in Swift
Feb 15 2023 · Book
Master Swift’s modern concurrency model!
For years, writing powerful and safe concurrent apps wit...
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Modern Concurrency in Swift
Master Swift’s modern concurrency model!
For years, writing powerful and safe concurrent apps with Swift could easily turn into a daunting task, full of race conditions and unexplained crashes hidden in a massive nesting of callback closures.
In Swift 5.5, Apple introduced a new concurrency model featuring the async/await syntax, to let you write asynchronous code that reads like synchronous code. But like any new feature, here be dragons! So how will you achieve the much-desired mastery of Modern Swift Concurrency?
Modern Concurrency in Swift is here for the rescue, showcasing everything you need to know about async/await, tasks, actors, and everything in between!
iOS & Swift
watchOS: Complications
Feb 7 2023 · Video Course (57 mins)
Learn how to develop one of the most compelling and useful features of the Apple Watch: Complications.
watchOS: Complications
Learn how to develop one of the most compelling and useful features of the Apple Watch: Complications.
iOS & Swift
What’s New With PhotosPicker in iOS 16
Jan 5 2023 · Article (15 mins)
PhotosPicker in iOS 16 has a robust set of features for users to view and select assets, such as images and v...
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What’s New With PhotosPicker in iOS 16
PhotosPicker in iOS 16 has a robust set of features for users to view and select assets, such as images and videos.
iOS & Swift
Getting Started with Xcode Cloud
Dec 6 2022 · Article (25 mins)
Learn how to use Xcode Cloud to test and deploy your app on TestFlight.
Getting Started with Xcode Cloud
Learn how to use Xcode Cloud to test and deploy your app on TestFlight.
iOS & Swift
Apple Health Frameworks
Nov 29 2022 · Video Course (1 hr, 8 mins)
This course will walk you through the steps of making a health app using all the Apple Health Frameworks. ...
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Apple Health Frameworks
This course will walk you through the steps of making a health app using all the Apple Health Frameworks. Learn how to use HealthKit, CareKit and ResearchKit together to make a seamless app.