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All Tutorials · 347 Results

Tools & Libraries
Flutter & Dart New
Your First Flutter Flame Game
Creating a game can be a really complex endeavor, especially when you want to support multiple platforms. Luckily, using Flame & Flutter can provide support for multiple platforms and an awesome developer experience in the process.
Game Tech New
Extending the Editor with Plugins in Godot
Embark on a journey to harness the true power of Godot with editor plugins! Revolutionize your workflow with bespoke tools, efficient shortcuts, and personalized menu options. Delve deep into the art of plugin creation and unlock the boundless potential of Godot with ease.
Flutter & Dart New
State Management With Provider
The Flutter team recommends several state management packages and libraries. Provider is one of the simplest to update your UI when the app state changes.
Flutter & Dart New
ChatGPT Tutorial for Flutter: Getting Started
Learn how to incorporate ChatGPT into your Flutter apps! In this tutorial, see how to leverage machine learning and ChatGPT with a real-world trivia app.
Android & Kotlin
OpenAI API Chatbot for ChatGPT
Go on an adventure into AI! In this tutorial, you’ll use the OpenAI ChatGPT API to create a chatbot in Android and create your own experience with this user-friendly machine learning technology.
Game Tech
Targeting the Steam Deck with Godot
This tutorial guides game developers through the process of preparing a Godot project specifically for the Steam Deck device. It covers understanding Steam Deck hardware, handling input, optimizing game performance, and detecting the Steam Deck in the project, providing valuable insights for creating engaging games tailored for this exciting gaming platform.
Android & Kotlin
Jetpack Compose: Getting Started
In this Jetpack Compose Course, you’ll learn what Compose is, what its fundamental components are, and how they behave individually, and when composed together. Furthermore, you’ll learn how to build beautiful and reactive UI, with a lot of meaningful motion when it comes to animating custom components, input field state handling, error handling, and automatic state updates within an MVVM environment.
Multiple Domains
Unlocking the Power of AI in Game Creation
Discover how AI game development tools are revolutionizing the industry, allowing developers to create games faster and better than ever before. Explore the cutting-edge technologies that streamline workflows and unleash creative potential in this insightful article.
iOS & Swift
Superwall: Remote Paywall Configuration on iOS
Learn how to integrate and use Superwall to remotely configure and control your paywall to monetize your app.
Flutter & Dart
The Top 5 Flutter State Management Solutions: A Deep Dive
State management is a critical part of any user-facing application’s architecture. It ensures the app’s data and interface remain synchronized as users interact. In the following tutorial, you will explore the most popular state management solutions offered in Flutter.
Flutter & Dart
Parsing JSON in Flutter
Learn about getting and parsing JSON data from the internet when building a cross-platform app using Flutter.
Game Tech
How to Transfer Game Builds to a Steam Deck
This tutorial will teach you how you can push your game builds to your Steam Deck fast and automatically using Syncthing, a multiplatform file synchronization program.
Android & Kotlin
Deploying Android Apps Using GitHub Actions
Learn how to automate the process of generating signed builds, and releasing them to Firebase App Distribution and the Google Play Store.
iOS & Swift
SwiftLint in Depth
Learn how to use and configure SwiftLint in detail, as well as how to create your own rules in SwiftLint for your project.
Android & Kotlin
Graphics Using Jetpack Compose
Learn to create custom graphics using Jetpack Compose in Android with the convenient Canvas composable and the Paint object.
Android & Kotlin
Testing Legacy Apps on Android
In this course you are going to learn how to apply the test-driven development practices your learned in “Test-Driven Development in Android” on legacy Android apps. You will learn how to determine your limits when testing legacy code, how to add tests to a legacy app with no test coverage and how to refactor your legacy code for testability.
iOS & Swift
New Scanning and Text Capabilities with VisionKit
VisionKit comes with new Scanning and Text Capabilities. In this tutorial, you’ll learn how to use Apple’s latest VisionKit update to take advantage of the new capabilities.
Android & Kotlin
Test-Driven Development in Android
In this course, you are going to learn how to create scalable and maintainable apps by applying several testing methodologies like the Red-Green-Refactor steps and frameworks such as JUnit and Mockito. You will also learn about SOLID principles, design patterns and the best architectures for testing.
Android & Kotlin
Wrangling Dates & Time in Android
In this course, gain a deep understanding of how the Data-Time Library works & learn to manage the essential classes from the API. Upon completing this course, you will be able to handle, parse, and format dates.
Multiple Domains
Building Games in Flutter with Flame: Getting Started
Learn how to build a beautiful game in Flutter with Flame. In this tutorial, you’ll build a virtual world with a movable and animated character.
iOS & Swift
Getting Started with Xcode Cloud
Learn how to use Xcode Cloud to test and deploy your app on TestFlight.
Android & Kotlin
Large Screens & Foldables Tutorial for Android
Learn how to build great user experiences for large screens & foldables in Android. Also learn how to design and test adaptive Android apps.
iOS & Swift
Apple Health Frameworks
This course will walk you through the steps of making a health app using all the Apple Health Frameworks. Learn how to use HealthKit, CareKit and ResearchKit together to make a seamless app.
Game Tech
How to Reverse Engineer a Unity Game
In this tutorial, you’ll use ILSpy and AssetStudio to extract code and assets from a compiled Unity game.