Your First Kotlin Android App

Oct 1 2020 · Kotlin 1.4, Android 11, Android Studio 4

Part 3: Activities

28. Starting and Ending the Game

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Previous episode: 27. Adding a Countdown Timer Next episode: 29. Conclusion

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Notes: 28. Starting and Ending the Game

Using exclamation points "!" before true or false values will invert the value. This means that instead of a true value, you'd get false, and instead of false, you'd get true.

This course was originally created in 2019. The content and student materials were reviewed and updated in October 2020.