State & Binding: Part 2
Note: In this episode, you may see the now-obsolete #if DEBUG macro, which used to be utilised for previews to run in the canvas. This is now no longer necessary, and you can safely ignore it. We’ve removed it from the project for convenience as well.
This is episode 2 of a 2-part series. Make sure to check out episode 1 in order to get caught up. For more information on Combine check out our Intro to Combine Video as well as our book, Combine: Asynchronous Programming with Swift.
Learn about binding custom models to your components as well as passing state through layers of the UI hierarchy.
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