Beginning SpriteKit

Jan 10 2017 · Beginner · Video Course · 1 hr, 17 mins

In this beginner series, you’ll discover how to build a game titled Zombie Conga. You’ll learn the basics of SpriteKit, including how to work with scenes, sprites, animation and sound. This is a beginner course. No previous experience with SpriteKit is required; however, you should be familiar with Xcode and Swift.

Version

  • Swift 3, iOS 10, Xcode 8

Introduction

2:59 Free

Find out what's covered in our Beginning SpriteKit video tutorial series.

1

Sprites

12:18 Free

Learn about what sprites are, how to add them to the scene, and how to position and rotate them.

2

Game Loop

7:35

Learn about the SpriteKit game loop.

3

Learn how to make your game work on different devices so you'll have one universal app supported on different screen sizes.

4

Learn how to set up the playable area for your game, Zombie Conga.

5

Actions

6:30

Learn about SpriteKit actions which allow you to do things like rotate, scale or change a sprite's position over time.

6

Animations

2:46

Learn more about SpriteKit actions and how they can be used to animate sprites.

7

Learn about collision detections in SpriteKit.

8

Scenes

10:34

Learn how to work with scenes and scene transitions in SpriteKit.

9

Labels

5:13

Learn how to work with labels in SpriteKit.

10

Learn how to port Zombie Conga to the Apple TV.

11

Conclusion

1:26

Review what you learned in our Beginning SpriteKit video tutorial series and find out where to go from here.

12

Contributors

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