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Connect to a WebSocket

This video was last updated on Sep 15 2022

Use the WebSocket task to connect to a local Vapor server in order to send messages in real-time. You will, essentially, create a very small and simple chat server.


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WebSockets are a way to create bilateral communication between a web browser and a server. This allows you to send and receive data in a single stream.

cd ~/Desktop
vapor new WebSocketServer
cd WebSocketServer
vapor xcode -y
func routes(_ app: Application) throws {
  app.webSocket("chat") { request, ws in
    ws.onText { ws, text in
      ws.send("Text Received: \(text)")
      print("received from client: \(text)")
    ws.onClose.whenComplete { result in
      switch result {
      case .success():
      case .failure(let error):
        print("Error: \(error)")
@State private var webSocketTask: URLSessionWebSocketTask!
func setUpSocket() {
  let webSocketURL = URL(string: "ws://localhost:8080/chat")!
  webSocketTask = URLSession.shared.webSocketTask(with: webSocketURL)
func listenForMessages() {
  webSocketTask.receive { result in
    switch result {
    case .failure(let error):
      print("Failed to receive message: \(error)")
    case .success(let message):
      switch message {
      case .string(let text):
        messages.insert(text, at: 0)
      case .data(let data):
        print("Received binary message: \(data)")
      @unknown default:
func closeSocket() {
  webSocketTask.cancel(with: .goingAway, reason: nil)
  messages = []
func sendMessageTapped() {
  let message = URLSessionWebSocketTask.Message.string(self.chatMessage)
  webSocketTask.send(message) { error in
    if let error = error {
Button("Send", action: sendMessageTapped)
.onAppear(perform: setUpSocket)
.onDisappear(perform: closeSocket)
ws = new WebSocket("ws://localhost:8080/chat")
ws.onmessage = function(e) { console.log("from server: " + }
ws.send("Hello from Safari")