RWDevCon 2016 Schedule Now Available!

Ray Wenderlich

RWDevCon

As you probably know, the team and I are running an iOS conference next March focused on hands-on, high quality tutorials: RWDevCon.

Recently we put out a poll to all attendees, and had everyone vote on their favorite topics – we chose the top-voted topics, and built a schedule around that.

Today, we are happy to announce the schedule! The conference is split into 3 tracks of tutorials – beginner, intermediate, and advanced – and you can switch freely between the tracks at any time.

The conference also includes inspiration talks; short 18-minute non-technical talks with the goal of giving you a new idea, some battle-won advice, and leaving you excited and energized.

Let’s take a quick peek at what’s in store this March!

Beginner Tutorials

101: Beginning Swift (Matt Galloway)

Swift is Apple’s new programming language. Released in 2014 and open sourced in 2015, it is the new hotness that everyone in the iOS and Mac programming world is talking about.

In this session, you’ll take a tour of the language right from the basics. At the end you’ll be comfortable reading and writing Swift, and will be ready for the rest of the conference!

102: Beginning iOS (Matt Luedke)

Time to start developing for iOS!

In this session, you’ll build an app from scratch and learn to assemble your user interface with Storyboards and Auto Layout, display large datasets with Collection Views, and fetch images and JSON data from a server. These core skills will help no matter what path your iOS development takes!

103: Beginning UIStackView (Sam Davies)

Over the past few years you’ve probably come to love Auto Layout; it makes device agnostic layouts a breeze. But you probably find yourself making the same patterns of constraints over and over again.

Well, the layout gods have heard your cries for help, and in iOS 9 furnished you with UIStackView. In this session you’ll build your first stack view and learn the true power of easily constructing realistic layouts without Auto Layout constraints.

104: Beginning App Search (Owen Brown)

Want to increase your app’s exposure and enhance the user’s experience at the same time? Then check out iOS 9’s new App Search APIs.

App Search gives you the tools needed to index app content and make it searchable in Spotlight. Also, the look and functionality of Spotlight search results can be customized to better fit the content of the app.

105: Beginning Xcode Instruments (Vincent Ngo)

Have your users ever complained that your app is too slow or crashes all the time? Have you spent hours trying to track down a bug?

In this session, you will learn how to use Xcode Instruments to perform analysis and diagnostics to pinpoint exactly where in your code the problem occurs. By incorporating Instruments into your development cycle, you will become a better developer.

106: Beginning watchOS 2 (Audrey Tam)

The Apple Watch – ‘nuf said! Learn how to adapt an iOS app with Watch-appropriate layout and UI controls, to create a Watch app you’ll be proud to show off.

Warning: both versions of the sample app have been proven by user testing to be highly addictive. ;]

107: Beginning tvOS Traditional Apps (Tammy Coron)

Apple TV is finally here! Now all it needs are some apps. Don’t miss out on an opportunity to learn how to create a traditional (native) tvOS app.

The sharks are hungry, and this session will help get your hook in the water.

108: Beginning tvOS TVML Apps (Kelvin Lau)

You’ve learned how to make tvOS apps using traditional techniques you’re familiar with, but the Apple has provided a second way to make tvOS apps as well: TVML apps.

In this session, you’ll learn what this is and how it works as you make a basic TVML app – and although JavaScript isn’t what the typical iOS developer might sign up for, you’ll be pleasantly surprised at the benefits it can offer.

Intermediate Tutorials

201: iOS Design Patterns in Swift (Joshua Greene)

Tired of reinventing the wheel? In this session, you’ll learn about iOS design patterns: reusable solutions to commonly occurring problems.

You’ll also learn new and impressive terms — “loose coupling,” “composition over creation,” “polymorphic design” and more sure to impress your friends and loved ones.

202: Programming in a Swift (Rather Than Obj-C) Style (Greg Heo)

Are you just getting started with Swift and need some style tips? Or are you learning Swift, but find yourself writing Swift code with an Objective-C accent?

In this session, you’ll see contrasts between the old Objective-C ways and the new Swifty ways, and you’ll pick up some tips on how to make your types take full advantage of all that Swift has to offer.

203: Custom Controls 1 (Mic Pringle)

Ever wonder how the controls provided by UIKit are engineered? Well wonder no more, as this session will walk you through everything you need to know.

You’ll learn how to create a unique custom control by compositing existing views and layers, before making it Interface Builder friendly so you can customize the control at design time and have it appear exactly as it would at run time.

204: Custom Controls 2 (Sam Davies)

Having created a great looking control in part 1, you’ll be wondering how you can make it fully interactive, embracing the unique opportunity that touch-based devices offer.

You’ll start out by creating a custom gesture recognizer, before stepping back to a more technical level and discovering how to use iOS frameworks to make a reusable, distributable package that you can share with all your friends!

205: How to Make Delightful UI (Rich Turton)

Add some personality to your apps by moving beyond the iOS standards and adding a pinch of surprise and delight to your apps.

In this session, you’ll learn the principles behind custom refresh controls and transitions, and how to make your app stand out from the crowd.

206: 3D Touch (Ryan Nystrom)

Ever wanted to take your app to the next dimension? The latest iPhones now have support for capacitive touch, which can tell how hard you are pressing on the screen.

New to iOS 9, the 3D Touch APIs let you add home screen shortcuts, peek and pop, and even your own custom gestures! This tutorial will teach you all about these new APIs and show you just how easy they are to add to your apps.

ui
207: Xcode UI Testing (Ellen Shapiro)

In Xcode 7, Apple introduced the ability to UI test your application without any third-party dependencies using XCUI tests.

Learn how to take advantage of the UI test recording feature, how to use accessibility features to verify your application works for your users as expected, and how to pass information into your test target even though it’s running in a totally separate process.

208: Xcode Tips and Tricks (Jack Wu)

Have you ever spent time traversing Xcode’s interface searching for that one file or feature you want? This session will introduce you to several Xcode tips including hotkeys, behaviors, code snippets, and more!

Watch as Xcode does exactly what you want it to at the touch of a button, or even better — without touching anything at all.

Advanced Tutorials

301: Advanced Auto Layout & Adaptive Layout (Jerry Beers)

iPhone 4S, 5, 6, 6 Plus, iPad, and iPad Pro, oh my!

In this session, you’ll learn advanced techniques for adapting your layout to multiple screen sizes with minimal effort. And you’ll see how to make layouts work with auto-sizing UICollectionView cells and UIScrollView.

302: Advanced LLDB & Console Debugging (Derek Selander)

With LLDB, you are a puppet master in a vast expanse of memory.

Learn how to impress/scare your coworkers with your newfound debugging knowledge and gain insight into how Apple solves the same problems you’re up against.

303: Introduction to Protocol-Oriented Programming (Alexis Gallagher)

Swift 2 protocols can do things impossible in Objective C, so much that Apple has even argued for “Protocol-Oriented Programming” as an alternative to object-oriented programming. What does this really mean and when is it wise?

This talk will walk through a detailed example, illustrating the pros and cons of OOP and protocol-based modeling, to show where Swift protocols are strictly superior, and also where their new benefits introduce fundamental new tradeoffs.

304: Protocol-Oriented Programming in Practice (Mic Pringle)

You’ve heard the term, learnt the theory, and even worked through some high level examples. This session takes Protocol-Oriented Programming out of the classroom and into the real world.

Learn how to use this new paradigm to solve everyday coding problems by working through realistic examples, and leave with the knowledge and experience you’ll need to apply POP to your own codebases.

305: App Architecture (René Cacheaux)

Is your codebase resilient to change? Can you and your team build features and fix bugs swiftly and easily without inadvertently introducing regressions?

In this tutorial, you’ll learn practical core architectural concepts while getting hands on experience writing flexible code. From encapsulating user story logic into asynchronous NSOperations to injecting dependencies, you’ll walk out of here architecting apps like a pro!

306: MVVM in Practice (Eric Cerney)

Sick of giant view controllers? Not sure where to put your app’s business logic? Wanting to write tests but can’t for the life of you get started?

Lucky for you, the Model-View-ViewModel pattern is the answer you’ve been looking for! In this session you’ll get hands on experience organizing your code into easy-to-understand testable components using MVVM.

307: Architecting for Multiple Platforms (Erik Kerber)

Developing for iOS used to be as straightforward as just targeting an iPhone, iPad, or (if you were feeling adventurous) both!

In the past year, however, Apple has introduced a watch, a new Apple TV, and bigger iPads that can run your app in a multitude of size modes. You will learn how to create a single project that shares styling, frameworks, and code across
a family of targets including iPhone, iPad, Apple TV, Apple Watch, and a Today Extension.

308: Core Data to Online Service Synchronization (Aaron Douglas)

You (hopefully) love using Core Data in your apps but what’s the best way to pull data o the Internet and synchronize it with your app?

In this tutorial, you’ll learn how to structure your Core Data calls into services which makes synchronization easier for both unit testing and implementation.

Inspiration Talks

What’s Your Why? (Jaimee Newberry)

JaimeeNewberry

Description TBD.

The Weird and Wacky World of App Marketing (Jeremy Olson)

JeremyOlson

How do I get TechCrunch or Apple to feature my Apps? How do I market an app to the top of the App Store? It’s not just luck — there is a method to the madness.

Apple Design Award winner Jeremy Olson shares how he made the journey from app maker to app marketer and reveals the secrets he has learned marketing Tapity’s top apps Grades, Languages, and Hours.

Going Deep (Ken Yarmosh)

KenYarmosh

When was the last time you wrote some code, designed an interaction, shipped an app, or otherwise did work that you know was your absolute best?

In this talk, come hear about how to better operate in the always- on, noti cation- lled workplace to produce the best work of your career.

Going AFK (James Dempsey)

JamesDempsey

We all enjoy writing code, but sometimes your career as a coder can benefit from stepping away from the keyboard.

Drawing on personal stories from twenty years in technology, James’ examples serve as a guide showing how your own outside interests and experiences can make a difference in your life as a coder in unexpected ways. It may just change the way you look at the time you spend AFK.

Embracing Failure (Janie Clayton)

We, as a society, fear failure. We are terriffed of losing that job that we hate because we’re afraid we won’t find another one. We stay in a relationship with someone we don’t like because we’re afraid of never finding anyone else. We fear change. But what if we didn’t?

This talk is about learning to embrace your failures to make a life for yourself that you want to live.

The Power of Small (Cesare Rocchi)

Smaller homes require less heating. Smaller apps require less time to get acquainted with.

In this talk, you will learn about the many advantages of a small team, a small product, a small market and a small launch.

Where to Go From Here?

The team and I are really excited about the schedule – we think it has something for everyone, from complete beginners to iOS gurus.

And that’s not all! In addition to the above, the conference includes a James Dempsey and the Breakpoints concert and party, Couchbase and Firebase labs, and much more!

You can download a PDF version of the schedule on the RWDevCon website. If you’re thinking of getting a ticket, you should probably do so soon; there are only 10 tickets left.

Happy holidays – we can’t wait to see you in March! :]

Ray Wenderlich

Ray is part of a great team - the raywenderlich.com team, a group of over 100 developers and editors from across the world. He and the rest of the team are passionate both about making apps and teaching others the techniques to make them.

When Ray’s not programming, he’s probably playing video games, role playing games, or board games.

Other Items of Interest

Save time.
Learn more with our video courses.

raywenderlich.com Weekly

Sign up to receive the latest tutorials from raywenderlich.com each week, and receive a free epic-length tutorial as a bonus!

Advertise with Us!

PragmaConf 2016 Come check out Alt U

Our Books

Our Team

Video Team

... 20 total!

Swift Team

... 15 total!

iOS Team

... 42 total!

Android Team

... 16 total!

macOS Team

... 11 total!

Unity Team

... 11 total!

Articles Team

... 12 total!

Resident Authors Team

... 15 total!