RWDevCon 2016: 4 New Sponsors, and Tutorial Poll!

Ray Wenderlich

A lot has happened since I last posted about RWDevCon, so I wanted to give you a quick status update.

New Sponsors

First, we are happy to announce 4 new sponsors for the conference:


  • Savvy Apps (gold sponsor): Savvy Apps is a full-service mobile development company that’s driven by making life better, one app at a time. They have worked on award-winning mobile apps from Homesnap to PBS for iPad to Musx and more.
  • LaunchKit (silver sponsor): LaunchKit is a suite of tools that makes it easier to build, launch, and manage mobile apps – such as a screenshot builder, review monitor, sales reporter, and app website generator.
  • WillowTree (silver sponsor): WillowTree is a mobile app development company that excels at bleeding-edge projects. They have worked with clients such as GE, Johnson & Johnson, and the NBA to create the best mobile experience possible.
  • FastSpring (bronze sponsor): FastSpring is your complete e-commerce solution for payments and subscriptions. It’s used as the back-end for the stores of many popular Mac apps, and is the back end for the store on this site! :]

Topic Poll Tomorrow

As you may know, one of the unique features of RWDevCon is that the attendees choose what topics we give tutorials on!

A while back, we had a brainstorming round of topic ideas from team members & attendees. Tomorrow, we are sending out a poll where attendees can select from the following topics:

  • 3D Touch
  • Accessibility
  • Accelerate and other advanced computation topics
  • Alamofire
  • Android Development for iOS Developers
  • Android: Android Wear
  • App Architecture – Including MVVM and others
  • Audio Generation / Manipulation / Plugin Writing
  • Adaptive Layout, Advanced
  • Auto Layout, Advanced
  • AVFoundation
  • Business of App Development, The
  • CloudKit, Beginning
  • CloudKit, Advanced
  • CocoaPods and Carthage
  • Continuity (Handoff)
  • Core Animation Layer Masks
  • Core Audio Tutorial
  • Core Bluetooth
  • Core Data vs. CloudKit vs. iCloud vs. Parse vs. FireBase
  • Core Data: Building a Swift Core Data Stack
  • Core Data: Device to Online Service Synchronization
  • Core Data: High Performance
  • Core Graphics
  • Core Location
  • Core Motion
  • Custom Back-end for an iOS App, Making
  • Custom Controls in iOS
  • Custom Presentations and Transitions, Advanced
  • Functional Programming
  • GameplayKit
  • GCD Beginner
  • GCD Advanced
  • Godot Engine
  • HealthKit
  • iBeacons
  • Instruments in Xcode
  • Integrating Data from Workout Apps with Watch / HealthKit
  • Internationalization
  • iOS & Bluetooth
  • iOS & Internet of Things integration
  • iOS 9 Multitasking
  • iOS 9 Search APIs
  • iOS Design Patterns in Swift
  • iOS Security
  • Javascript Core
  • Libraries and Frameworks, Building
  • LLDB, Beginning
  • LLDB, Advanced
  • Keeping App Data In Sync Across iPhone, iPad, and Apple TV
  • MapKit
  • Math for Programmers
  • Metal: for Beginners
  • Metal: Custom 2D or 3D UI
  • NSOperation, Advanced
  • NSPredicate
  • NSURLSession, Advanced
  • On-Demand Resources and App Thinning
  • OS X for iOS Developers
  • Parse Local Data Store
  • Reactive Cocoa / RxSwift
  • React Native
  • Realm
  • Regexes : in unit testing, data validation, etc
  • SceneKit: For Beginners
  • SpriteKit: For Beginners
  • SpriteKit: Scene Editor
  • SpriteKit: Building tvOS Games
  • Stack Views (UIStackView)
  • Swift 2: For Beginners
  • Swift 2: Error Handling
  • Swift 2: Reference vs. Value Types
  • Swift 2: Optionals Made Easy
  • Swift 2: Protocol Oriented Programming in Practice
  • Swift 2: Interoperability with Objective-C In-Depth
  • Swift 2: Programming in a Swift (rather than Obj-C) Style
  • Swift 2: Adopting Swift in a large production app
  • Test Driven Development
  • tvOS: Making Native Apps
  • tvOS: Making TVML Apps
  • tvOS: Understanding video streaming
  • tvOS: Reusing code between tvOS & iOS Apps
  • UIAnimation: For Beginners
  • UIAnimation: CALayer animations
  • Unit Testing
  • Unity
  • watchOS 2: For Beginners
  • watchOS 2: For Beginners, Part 2
  • watchOS: Notifications
  • watchOS: Glances
  • watchOS: Connectivity
  • watchOS: Complications
  • Xcode for Beginners
  • Xcode Server
  • Xcode Tips & Tricks, Advanced
  • Xcode UI Testing

We’ll be choosing the final topics based on a combination of popular requests and our areas of expertise. We can’t wait to see what ends up winning the poll!

Where To Go From Here?

After we get the poll results, we’ll invite a second round of speakers and build out the schedule. We’ll post the schedule here when it’s ready.

As for tickets, they’re going extremely fast. We already have 199 confirmed attendees (more than last year already), and have just 30 tickets left!

If you want a ticket, be sure to grab your ticket now so you don’t regret missing out later. If you sign up today, you can participate in the tutorial poll tomorrow! :]

The team and I look forward to meeting you at RWDevCon for some tutorials, inspiration, and fun!

Ray Wenderlich

Ray is part of a great team - the team, a group of over 100 developers and editors from across the world. He and the rest of the team are passionate both about making apps and teaching others the techniques to make them.

When Ray’s not programming, he’s probably playing video games, role playing games, or board games.

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