In Part Two of this tutorial series, you’ll finish developing your Uber Jump game by adding accelerometer-driven controls, a scoring system and more.
RW Team Member
Toby has been a software developer for over 20 years, working mainly
in the financial sector. He is now Head of iOS Development for
inplaymaker, based in the UK. In his spare time he tinkers with
writing iOS games and creating music.
You can follow him on Twitter.
In this two-part tutorial series, you’ll learn how to create a game like Mega Jump using the latest and greatest game framework for iOS: Sprite Kit.
In part 2 of our Parse + Facebook tutorial series, you’ll wrap up the image sharing app with image wall and comments features.
Learn how to make an app to share photos with your Facebook friends, using Parse to easily create a back end for your app.