In this episode, join Mic, Jake, and Greg Heo as they first chat about protocols in Swift 2.0, and then move onto building games with the fantastic Unity.
RW Team Member
Mic Pringle is a developer, editor, podcaster, and video tutorial maker. He's also Razeware's third full-time employee. When not knee-deep in Swift or stood in-front of his green screen, he enjoys spending time with his wife Lucy and their daughter Evie, as-well as attending the football matches of his beloved Fulham FC. You can find Mic on Twitter, GitHub, and Stack Overflow.
In this episode, join Mic, Jake, and Sam Davies as they first discuss the merits of UIStackView, and then take a deep dive into AVFoundation.
In this fourth and final part of our watchOS 2 tutorial series, learn how to use the new Watch Connectivity framework to connect your watch & iPhone apps.
In this third part of our watchOS 2 tutorial series, learn how to add animations into your watchOS app!
In this second part of our watchOS 2 tutorial series, learn how to add tables into your watchOS app!
In this watchOS 2 tutorial for complete beginners, you’ll learn how to create the user interface for a fictional airline called Air Aber.
Have a quick review of what was covered in our “What’s New in watchOS 2” video series and find out some next steps for learning more watchOS 2.
Learn how to access sensor data on the watch using HealthKit, one of the new frameworks available in watchOS 2.
Learn about the Watch Connectivity framework which provides two way communication between your iOS app and your Apple Watch app.
Learn how you can add time travel support to your custom complications in ClockKit.