gpambrozio User Profile

Gustavo Ambrozio

Gustavo is a software engineer from Brazil with over 20 years experience, over 4 years of iOS experience and founder of CodeCrop Software. Gustavo has worked on everything from server software, corporate systems and now is having fun living in sunny California developing mobile games for PocketGems. You can also read his blog, follow him on Twitter, GitHub and connect on LinkedIn.

Background Modes in iOS Tutorial

Background Modes in iOS Tutorial

Beginning with iOS 4, you can design your apps to stay suspended in memory when users push the home button. Even though the app is in memory, its operations are paused until the user starts it again. Or are they? Of course there are exceptions to this rule! In certain situations, the app can still […]

Gustavo Ambrozio
  • iOS
  • Skill: Skill Level: Hard
How to Make a Game Like Cut the Rope – Part 2

How to Make a Game Like Cut the Rope – Part 2

This is a blog post by iOS Tutorial Team member Gustavo Ambrozio, a software engineer with over 20 years experience, including over three years of iOS experience. He is the founder of CodeCrop Software. You can also find him on Google+. Welcome back to our How to Make a Game Like Cut the Rope tutorial […]

Gustavo Ambrozio
How to Make a Game Like Cut the Rope – Part 1

How to Make a Game Like Cut the Rope – Part 1

This is a blog post by iOS Tutorial Team member Gustavo Ambrozio, a software engineer with over 20 years experience, including over three years of iOS experience. He is the founder of CodeCrop Software. You can also find him on Google+. In this tutorial series, you’ll build a cool Cut the Rope-type game from scratch […]

Gustavo Ambrozio
How to Submit Your App to Apple: From No Account to App Store, Part 1

How to Submit Your App to Apple: From No Account to App Store, Part 1

This is a blog post by iOS Tutorial Team member Gustavo Ambrozio, a software engineer with over 20 years experience, including over three years of iOS experience. He is the founder of CodeCrop Software. You can also find him on Google+. This two-part tutorial series will document every step of becoming an Apple iOS developer […]

Gustavo Ambrozio
How To Make a Catapult Shooting Game with Cocos2D and Box2D Part 1

How To Make a Catapult Shooting Game with Cocos2D and Box2D Part 1

This is a blog post by iOS Tutorial Team member Gustavo Ambrozio, a software engineer with over 20 years experience, including over three years of iOS experience. He is the founder of CodeCrop Software. You can also find him on Google+. In this tutorial series we’ll build a cool catapult type game from scratch using […]

Gustavo Ambrozio