In this episode, we take a deep dive into Unity, a powerful tool for making 2D and 3D games on iOS, Android, Mac, Windows, and more.
Learn the process of how to publish your game.
Learn the basics of Unity’s new GUI.
Learn how to use the terrain system in Unity to create your game’s world.
Learn how to use Unity’s sound API system.
Learn how to use lights in Unity and how to create cool effects with cookies.
Learn about Unity’s particle system.
Learn how to configure a 3D model to use animation, how to work with the animator, and how to use blend trees in Unity.
Learn how to animate an object using Unity’s built-in animation tools.
In this tutorial, you’ll have a brief overview of the Unity’s rather extensive API.
In the third and final part of this tutorial series, you will replace the old GUI code with Unity’s new GUI tools.
Learn how to create new scripts and attach them to objects and how to create custom events in Unity.
In the second part of this tutorial, you add a settings menu and hook up the functionality, all within the user interface.
Learn about scripting inside of Unity.
In this tutorial, you will be learning Unity’s New GUI tools by adding a GUI on an existing Unity game.