Review what you learned in this series and find out where you should look next as you continue to explore Unity.
Learn how to work with sound in Unity through the use of audio sources and audio listeners.
Learn how to animate things in Unity and how to manage those animation clips using the animator.
Learn how to create new scripts in Unity and use them to bring your game to life.
Learn about how to customize your GameObject’s behavior through the use of components and save it as a Prefab so it can be used multiple times in your game.
Learn about Unity’s user interface: find out about its various views and how to customize them.
Find out what’s covered in our Unity Basics video tutorial series!
Learn about the new features introduced for Unity 2D games in Unity 5, such as effectors, audio mixers, and more!
In this article, you’ll give an overview of some of the new shiny features in Unity 5.
In this final part of the series, you will deal with clients sending messages out of order and the various ways on how to deal with them.
In the third part of this tutorial, you’ll learn how to deal with shaky networks, provide a winning condition, and deal with clients who exit the session.
In the second part of this tutorial, you’ll write the code to have users connect with each other and then get a race started!
Learn how to create a cross-platform multiplayer game in Unity in the first of a fourth part tutorial.
In this episode, we take a deep dive into Unity, a powerful tool for making 2D and 3D games on iOS, Android, Mac, Windows, and more.
Learn the process of how to publish your game.