This is a tutorial by Joshua Newnham, the founder of We Make Play, an independent studio crafting creative digital play for emerging platforms.
Welcome back to our Intermediate Unity 3D for iOS tutorial series!
In the first part of the series, you learned how to use the Unity interface to lay out a game scene, and set up physics collisions.
In the second part of the series, you learned how to script with Unity, and created most of the game logic, including shooting and scoring baskets!
In this part and final of the tutorial, you’ll be working to build a menu system for the user and interacting with it via your GameController. Let’s get started! (more…)