In this final part of the series, you will deal with clients sending messages out of order and the various ways on how to deal with them.
In the third part of this tutorial, you’ll learn how to deal with shaky networks, provide a winning condition, and deal with clients who exit the session.
In the second part of this tutorial, you’ll write the code to have users connect with each other and then get a race started!
Learn how to create a cross-platform multiplayer game in Unity in the first of a fourth part tutorial.
In this episode, we take a deep dive into Unity, a powerful tool for making 2D and 3D games on iOS, Android, Mac, Windows, and more.
Learn the process of how to publish your game.
Learn the basics of Unity’s new GUI.
Learn how to use the terrain system in Unity to create your game’s world.
Learn how to use Unity’s sound API system.
Learn how to use lights in Unity and how to create cool effects with cookies.
Learn about Unity’s particle system.
Learn how to configure a 3D model to use animation, how to work with the animator, and how to use blend trees in Unity.
Learn how to animate an object using Unity’s built-in animation tools.
In this tutorial, you’ll have a brief overview of the Unity’s rather extensive API.
In the third and final part of this tutorial series, you will replace the old GUI code with Unity’s new GUI tools.