Tutorials

Getting Started with Android Development

Getting Started with Android Development

Note from Ray: Although this site has been focused on iOS development so far, I thought you guys might enjoy learning a bit about Android development as well. So iOS tutorial team member Ali Hafizji has put together this great tutorial on Android development for beginners! I had never programmed for Android before, but bought […]

Ray Wenderlich
Game Analytics 101

Game Analytics 101

This is a post by Ben Chong, an aspiring iOS game developer living in Indiana. Hi folks! In this tutorial, I’m going to show you how you can easily integrate analytics into your Cocos2D games. By the end of this post, you’ll know how to use analytics to see and understand how players are interacting […]

bchong bchong
We Need Your iOS Marketing Advice!

We Need Your iOS Marketing Advice!

A while back, you guys said you wanted an article on “What to Do When Your App is Finished: Marketing and More”. There a ton of great ideas and techniques people are using to market their apps. Rather than cover the subset we know about, we thought the best way to write this article was […]

Ray Wenderlich
How To Create a PDF with Quartz 2D in iOS 5 – Part 2

How To Create a PDF with Quartz 2D in iOS 5 – Part 2

This is a blog post by iOS Tutorial Team member Tope Abayomi, an iOS developer and Founder of App Design Vault, your source for iPhone App Design. Welcome to the second part of the tutorial series on how to generate a PDF using Quartz 2D! In Part One, we set up an app framework for […]

Tope Abayomi Tope Abayomi
How To Create a PDF with Quartz 2D in iOS 5 – Part 1

How To Create a PDF with Quartz 2D in iOS 5 – Part 1

This is a blog post by iOS Tutorial Team member Tope Abayomi, an iOS developer and Founder of App Design Vault, your source for iPhone App Design. Sometimes in your apps you might want to generate a PDF with data from the app for your users. For example, imagine you had an app that allowed […]

Tope Abayomi Tope Abayomi
Merry Christmas 2011!

Merry Christmas 2011!

Every year, we have a little tradition where we sing a super-embarassing geeky Christmas song to wish ya’ll a Merry Christmas ;] Here’s this year’s entry – “iOS Wonderland!” I apologize in advance for my singing :P We wish you all a Merry Christmas, and thank you so much for reading this blog!

Ray Wenderlich
Basic Security in iOS 5 – Part 2

Basic Security in iOS 5 – Part 2

This is a post by Chris Lowe, an iOS application developer and aspiring game developer living in San Antonio, Texas. Welcome to Part Two of the epic tutorial series on implementing basic security in iOS 5! In Part One, we began work on Christmas Keeper, an app designed to keep track of holiday gift ideas. […]

Chris Lowe
Basic Security in iOS 5 – Part 1

Basic Security in iOS 5 – Part 1

This is a post by Chris Lowe, an iOS application developer and aspiring game developer living in San Antonio, Texas. He warns that this tutorial is pretty Epic in length, but promises you’ll learn a thing or two along the way. :] One of the most important aspects of software development also happens to be […]

Chris Lowe
How To Make A Multi-directional Scrolling Shooter – Part 2

How To Make A Multi-directional Scrolling Shooter – Part 2

This is a multi-part tutorial series where we show you how to make a cool multi-directional tank battle game for the iPhone. In the first part of the series, we created a new Cocos2D 2.0 project with ARC support, added our tile map into the game, and added a tank we could move around with […]

Ray Wenderlich
iOS 5 By Tutorials Final Chapters Now Available!

iOS 5 By Tutorials Final Chapters Now Available!

This is just a quick note for the iOS 5 By Tutorials customers, to let you know that the latest update to the book (v1.7) is now available! The update contains the final two chapters you guys were waiting for: Intermediate Twitter Intermediate iCloud The final page count of the book is a massive 877 […]

Ray Wenderlich
How To Make A Multi-Directional Scrolling Shooter – Part 1

How To Make A Multi-Directional Scrolling Shooter – Part 1

A while back in the weekly tutorial vote, you guys said you wanted a tutorial on how to make a multi-directional scrolling shooter. Your wish is my command! :] In this tutorial series, we’ll make a tile-based game where you drive a tank around using the accelerometer. Your goal is to get to the exit, […]

Ray Wenderlich
The raywenderlich.com Team

The raywenderlich.com Team

When I first started this site almost two years ago, I thought this site would just be my personal software development blog. I wasn’t quite sure what to expect, but hoped that with hard work at least I wouldn’t be speaking to the void. Since that time, thanks to amazing readers like you, that’s definitely […]

Ray Wenderlich
UIGestureRecognizer Tutorial in iOS 5: Pinches, Pans, and More!

UIGestureRecognizer Tutorial in iOS 5: Pinches, Pans, and More!

If you need to detect gestures in your app, such as taps, pinches, pans, or rotations, it’s extremely easy with the built-in UIGestureRecognizer classes. In this tutorial, we’ll show you how you can easily add gesture recognizers into your app, both within the Storyboard editor in iOS 5, and programatically. We’ll create a simple app […]

Ray Wenderlich
How to Integrate AdWhirl into a Cocos2D Game

How to Integrate AdWhirl into a Cocos2D Game

This is a blog post by iOS Tutorial Team member Ibrahim Kteish, a student inspired by the iPhone with a passion for creating iOS software, and the cofounder of istockplus.com. If you want to make an ad-based game, your first thought might be “well, I’ll just enable iAd!” Although iAd is a great ad network […]

ikteish ikteish
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