Tutorials

How to Use Cocoa Bindings and Core Data in a Mac App

How to Use Cocoa Bindings and Core Data in a Mac App

If you’re new here, you may want to subscribe to my RSS feed or follow me on Twitter. Thanks for visiting!This is a blog post by Andy Pereira, a software developer at USAA in San Antonio, TX, and freelance iOS and OS X developer. Lately we’re starting to write more Mac app development tutorials on […]

Andy Pereira Andy Pereira
How to Use Instruments in Xcode

How to Use Instruments in Xcode

This is a blog post by iOS Tutorial Team member Matt Galloway, founder of SwipeStack, a mobile development team based in London, UK. You can also find me on Google+. At this point in your iOS development career, you’ve probably written an app or two, and you are no doubt wondering what you can do […]

Matt Galloway Matt Galloway
iOS 6 by Tutorials Customer Survey

iOS 6 by Tutorials Customer Survey

So far iOS 6 by Tutorials has been a huge success, and we’ve been hearing a lot of great feedback from our customers. But we want to make any books we make in the future even better! If you purchased iOS 6 by Tutorials, we were wondering if you could help us make this happen. […]

Ray Wenderlich
How To Easily Create A Web Backend for Your Apps with Parse

How To Easily Create A Web Backend for Your Apps with Parse

This is a post by Tutorial Team Member Antonio Martínez, a mobile software developer currently working as an iOS Developer in London. In my previous article, you learned about some of the backend service providers available today and what types of features you can expect from them. Now it’s time to start working with one […]

Antonio Martínez Antonio Martínez
Space Game Starter Kit Second Edition Now Available!

Space Game Starter Kit Second Edition Now Available!

This is just a quick note to let you know that the second edition of the Space Game Starter Kit is now available! This is a massive update to the Starter Kit – I literally went through the entire kit line by line to get everything up-to-date. The biggest change is it’s updated for the […]

Ray Wenderlich
Looking for Employee #1 at raywenderlich.com!

Looking for Employee #1 at raywenderlich.com!

Update 2/2/13: We are happy to announce that we have filled the Employee #1 position with an amazing developer and author. Welcome, Brian Moakley! As you know, we are working hard to keep improving this site and make it even more amazing for developers across the world. But to keep growing and improving, we need […]

Ray Wenderlich
How To Make A Simple iPhone Game with Cocos2D 2.X Tutorial

How To Make A Simple iPhone Game with Cocos2D 2.X Tutorial

Note from Ray: You guys voted for me to update this classic beginning Cocos2D tutorial series from Cocos2D 1.X to Cocos2D 2.X in the weekly tutorial vote, so your wish is my command! :] This tutorial series is now fully up-to-date for Cocos2D 2.X, Xcode 4.5, and has a ton of improvements such as Retina […]

Ray Wenderlich
  • iOS
  • Gaming
  • Skill: Skill Level: Easy
How To Enable ARC in a Cocos2D 2.X Project

How To Enable ARC in a Cocos2D 2.X Project

This is a post by Tutorial Team Member Tony Dahbura, an independent iOS developer with FullMoon Manor LLC. You can also find him on Google+. Automatic Reference Counting (or ARC for short) makes memory management in your apps much easier. ARC’s major benefit is freeing you from worrying about whether you cleaned up that sprite […]

Tony Dahbura Tony Dahbura
Call for Applicants – Reader’s Apps Awards 2012!

Call for Applicants – Reader’s Apps Awards 2012!

This is a post by Reader’s Apps Reviewer Ryan Poolos, an iOS Developer and founder of Frozen Fire Studios. Check out his latest game, Cyborg Livestock. I have some exciting news – we’re doing something really special for our Reader’s Apps this December. Instead of my normal review column, we’re going to be giving away […]

Ryan Poolos Ryan Poolos
Readers’ App Reviews – November 2012

Readers’ App Reviews – November 2012

This is a post by Reader’s Apps Reviewer Ryan Poolos, an iOS Developer and founder of Frozen Fire Studios. Check out his latest game, Cyborg Livestock. It’s that time again – we’ve got another great set of apps made by our readers to showcase! I’d just like to take the opportunity to thank all of […]

Ryan Poolos Ryan Poolos
How To Use Git Source Control with Xcode in iOS 6

How To Use Git Source Control with Xcode in iOS 6

This tutorial is by Malek Trabelsi, a passionate iOS developer from Tunisia focused primarily on mobile and web technologies. Whether you’re a solo developer or working on a team, if you’re not using source control for your projects, you should be. Source control is amazing because it helps you more easily revert to older version […]

mtrabelsi mtrabelsi
Objectively Speaking: A Crash Course in Objective-C for iOS 6

Objectively Speaking: A Crash Course in Objective-C for iOS 6

Note from Ray: This tutorial is now fully up-to-date for iOS 6, and uses Modern-Objective-C syntax. Here’s the pre iOS 6 version if you need it! This is a post by iOS Tutorial Team Member Linda Burke, an indie iOS developer and the founder of canApps. Are you a software developer skilled in another platform, […]

Linda Burke
  • iOS
  • Skill: Skill Level: Easy
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