Review what you learned in this series and find out where you should look next as you continue to explore Unity.
In this PaintCode tutorial for beginners, learn how to animate a stopwatch control created in PaintCode!
Learn how to work with sound in Unity through the use of audio sources and audio listeners.
Learn how to animate things in Unity and how to manage those animation clips using the animator.
In this PaintCode tutorial for designers, learn how to create a stopwatch control that can be used in an iOS app!
Learn how concepts from cognitive science can be applied to the design of your apps to give a better user experience.
In this Arduino Tutorial, you’ll work with a temperature sensor and the companion iPhone app in Swift to connect with it!
Learn how to create new scripts in Unity and use them to bring your game to life.
Learn about how to customize your GameObject’s behavior through the use of components and save it as a Prefab so it can be used multiple times in your game.
Learn how to make a simple iPhone game using Sprite Kit – by a 13-year old game developer!
Learn about Unity’s user interface: find out about its various views and how to customize them.
Find out what’s covered in our Unity Basics video tutorial series!
Our popular book Core Data by Tutorials is now fully updated for Swift 1.2 – learn how to get your copy!
In this inspiration talk, Chris charges you to take pride in your code and go the extra mile to make it not just workable, but clean or even awe-inspiring.