1) Last week's winner.
Last week's winner was: How To Use Git Source Control with Xcode. Thank you @Tim_A and @AppJon for the idea, and thanks to everyone for voting!
2) This week's poll.
This week's UIKit tutorial vote is:
- OpenGL ES Tutorial: Importing Blender Models (via myself!)
- Introduction to Cocos3D (via @ipodfreak0313, @doffing81, @iwluttdid, @RomanRobot, @shippo0708, @gabrielnazi)
- How to Make a Board Game App for the iPad (via @shippo0708)
- Introduction To Jelly Physics with Cocos2D (via @Claudia B, @x0661lt, @barnaclau)
- How to Make a Coloring Book App with Cocos2D and the Flood Fill Algorithm (via @zull777)
- Cocos2D World Editor Reviews: CocosBuilder, CocoShop, LevelHelper, and more (via @raulriera)
This vote is currently up in the sidebar, so vote away! :]
3) Final notes.
If you posted a UIKit idea, don't worry, I've noted it down as an idea for next week's vote! :]
And re: the Mario Game tutorial, don't worry it is coming and will be worth the wait ;]
A reminder to re-post ideas if you really like them (as I take most recent ideas and those with the most votes first), and that you can track past status here: http://www.raywenderlich.com/tutorial-vote-results
Open Call For Tutorial Suggestions!
Re: Open Call For Tutorial Suggestions!
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Ray Wenderlich
Blog: http://www.raywenderlich.com
Twitter: http://twitter.com/rwenderlich
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Ray Wenderlich
Blog: http://www.raywenderlich.com
Twitter: http://twitter.com/rwenderlich
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rwenderlich - Site Admin
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Re: Open Call For Tutorial Suggestions!
Idea for a level editor tutorial:
This could be expanded to show how to create in game level editors.
How to add levels without recompiling code as mentioned in Shuan's Last Rocket book [http://store.shauninman.com/]
Could Battle-Map [http://www.razeware.com/battle-map/] be of use in the theory needed?
Shaun Inman
[http://www.shauninman.com/pilation/]



Matt Rix
[http://www.trainyard.ca/]
Others
Recently came across ImpactJS [http://impactjs.com/] for HTML5 games.
Tiled [http://www.mapeditor.org/]
Level Helper [http://www.levelhelper.org/]
This could be expanded to show how to create in game level editors.
How to add levels without recompiling code as mentioned in Shuan's Last Rocket book [http://store.shauninman.com/]
Could Battle-Map [http://www.razeware.com/battle-map/] be of use in the theory needed?
Shaun Inman
[http://www.shauninman.com/pilation/]



Matt Rix
[http://www.trainyard.ca/]
Others
Recently came across ImpactJS [http://impactjs.com/] for HTML5 games.
Tiled [http://www.mapeditor.org/]
Level Helper [http://www.levelhelper.org/]
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AlexHedley - Uber Haxx0r
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Re: Open Call For Tutorial Suggestions!
How about Dynamic Lighting & Shadows as per my desperate plea in what is probably the wrong part of the forum?!
http://www.raywenderlich.com/forums/viewtopic.php?f=4&t=3186
http://www.raywenderlich.com/forums/viewtopic.php?f=4&t=3186
- ckakoush
- n00b
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Re: Open Call For Tutorial Suggestions!
I would really like to see a tutorial about GLSL shaders with GLKit and OpenGL 2.0. You just did one with Cocos2D, but I'm not sure how to use it with my current GLKit app.
Your tutorials are great, keep up the great work!
Your tutorials are great, keep up the great work!
- MrNat
- n00b
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Re: Open Call For Tutorial Suggestions!
how do i create my own coverflow
- chandramani1983
- n00b
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Re: Open Call For Tutorial Suggestions!
How about an in-depth tutorial on FMDB?
- SpokaneDude
- Baby Hacker
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Re: Open Call For Tutorial Suggestions!
Would love to see a tutorial for the basics of using/integrating cocosbuilder in my projects.
viewtopic.php?f=2&t=3237
Thanks!
viewtopic.php?f=2&t=3237
Thanks!
- dgn
- Baby Hacker
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Re: Open Call For Tutorial Suggestions!
Hi. This is my very first post on this forum.
I've recently been learning Objective C and coming across this website a couple of weeks ago has really helped!
I hope to have my first App on the App Store within the next few weeks. The one thing I wanted to do was to port the code over to the iPad.
I found a tutuorial on your website but got stuck straight away because I think it's been created for an older version of XCode.
So the only tutorial I'd like to see would be the iPad porting tutorial updated to the latest version of XCode.
Many thanks,
Trevor
I've recently been learning Objective C and coming across this website a couple of weeks ago has really helped!
I hope to have my first App on the App Store within the next few weeks. The one thing I wanted to do was to port the code over to the iPad.
I found a tutuorial on your website but got stuck straight away because I think it's been created for an older version of XCode.
So the only tutorial I'd like to see would be the iPad porting tutorial updated to the latest version of XCode.
Many thanks,
Trevor
Re: Open Call For Tutorial Suggestions!
Thanks for the site Ray
Perhaps a tutorial to help with creating a random ( Roguelike ) dungeon map generator using Cocos2D and Tiled?
thanks!
pete
Perhaps a tutorial to help with creating a random ( Roguelike ) dungeon map generator using Cocos2D and Tiled?
thanks!
pete
- CIT
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Re: Open Call For Tutorial Suggestions!
I think it would be helpful to learn how to calibrate the accelerometer, meaning that you do not have to hold it flat to have no movement.
- Psevertson
- Baby Hacker
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