Learn how to create custom view controller presentation transitions and spice up the navigation of your iOS apps!
Learn how to create a cool circular image loader animation in Swift using a shape layer, layer mask, and more!
Learn how to use the UIView animation API to create cool animations – animatable properties, easing, animation options, and more!
Want to implement OCR in your iOS app? This tutorial will walk you through how to integrate the Tesseract OCR framework into an app!
Finish your exploration of Core Graphics by learning how to draw a repeatable pattern and using Playgrounds to prototype drawing a complex image.
Continue learning about Core Graphics including concepts like clipping, gradients, contexts, transforms, and more!
What’s new in Swift 1.2? Read on for the highlights of the latest changes to our favorite programming language!
Learn how to draw with Core Graphics, using modern techniques such as IBDesignable, IBInspectable, and Swift!
Learn how to enable dynamic table view cell height in iOS 8
In this final part of the tutorial series, you’ll finish your game like Mega Jump, and add the level design, accelerometer support, and HUD using Swift and Sprite Kit!
In part one of this two-part tutorial series, you’ll start creating a game like Mega Jump, and implement the overall scene, physics, and sound effects using Swift and Sprite Kit!
Check out 10 examples of using CALayer in iOS with Swift: CAShapeLayer, CAGradientLayer, CAReplicatorLayer, and more!
In this final part of the series, you will deal with clients sending messages out of order and the various ways on how to deal with them.
In the third part of this tutorial, you’ll learn how to deal with shaky networks, provide a winning condition, and deal with clients who exit the session.
In the second part of this tutorial, you’ll write the code to have users connect with each other and then get a race started!